View Full Version : Did You Know That (ZBrush 3.5)
KonginChains
12-16-10, 07:53 AM
now i am wondering why this still isn't on the frontpage top row?! ........ or maybe it has, but i missed it..
Thumbs up If you want the next videos....come on!!! :tu:
:tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu: :tu:
esepablo
12-16-10, 11:04 AM
:tu:
Bas Mazur
12-16-10, 12:50 PM
Thanks for showing those videos :tu:
Those rigs, can we keep the ZSphere-rig in the model and use it for animation without layers?
Marco Splash
12-16-10, 01:13 PM
nice stuff paul! thanks for the tips once again!
Floydshayvious
12-16-10, 02:56 PM
Hell yeah.
gabo1991
12-16-10, 03:21 PM
Hey Bas
Yes you can keep the rig for animating. I will be making a part 3 & 4 that highlight this. Part 2 will be about using Transpose Master with a rig. Part 2 will be out shortly. :)
Paul
gabo1991
12-16-10, 03:26 PM
Very interesting tutorial, can't wait for the next ones. How does that kind of rig works with extreme movements, like raising the arms over the head, or bending the knees or elbows as much as a real body can?Hello Woody
Yes you will be able to do what you ask. If you look at my title image I am raising the arm up higher along the body but I will see about creating a video with more motion. (Which I plan to do with the next one ;)
Part 2-4 is on there way. :)
Paul
Protizimo
12-16-10, 07:43 PM
good tutorial, i riggued my character :D
Awesome tutorial, thank you!! I can now pose my SDiv 6 character with rigging zspheres, BUT I cannot retain the sculpted details. I followed the tutorial to the letter, but when I preview the new pose, the detail is lost. I have searched everywhere for a solution, but no luck. Anyone have a solution?
gabo1991
12-17-10, 05:57 PM
Awesome tutorial, thank you!! I can now pose my SDiv 6 character with rigging zspheres, BUT I cannot retain the sculpted details. I followed the tutorial to the letter, but when I preview the new pose, the detail is lost. I have searched everywhere for a solution, but no luck. Anyone have a solution?Hello Hyde
Can you put together a little video showing me all of your steps. I am happy to help but I need to see everything. None of your tools are in a Preview mode from ZSpheres or ZSketch right?
Paul
Protizimo
12-17-10, 06:41 PM
hi, i have the same problem like HYDE (member.php?u=63254). when I rig my character but some details are lost or modify when i prewiew it
gabo1991
12-17-10, 07:02 PM
hi, i have the same problem like HYDE (http://member.php?u=63254). when I rig my character but some details are lost or modify when i prewiew itHello Protizimo
Thanks for visiting.
Can I please see images or a video of what is happening? I would be happy to help but need more information. Share with me as much as you can. if you do not want to share here you can instant message me.
Hope all is well and Happy Holidays.
Paul
slashpot
12-21-10, 06:36 AM
Great vid Paul!
Cleared up a few things I was struggling with and taught me a few more.
Many thanks mate, looking forward to the next! :tu: :tu: :tu: :tu: :tu:
I'll be happy to provide more info when I can.
gabo1991
12-25-10, 10:07 AM
I'll be happy to provide more info when I can.Hello Hyde
When you can please put up the information for me to look at. :)
Merry Christmas
Paul
I don't know how I missed this thread. Hey Gobo you alone are an university . Can't express how much thankful to you.I spend my full day today digging ur classroom. Keep it man....:tu:
gabo1991
12-27-10, 09:25 AM
I don't know how I missed this thread. Hey Gobo you alone are an university . Can't express how much thankful to you.I spend my full day today digging ur classroom. Keep it man....:tu:Hello Asifid
Thank you so much for the kind words. Next video will be up today. :)
Paul
gabo1991
12-27-10, 03:58 PM
Hello Community
This video is Part 2/4 for ZSphere Rigging with ZBrush. In this video I continue on the journey of ZBrush rigging for the purpose of posing a character. In Part 1 I discussed how to pose with a single Subtool, now learn to rig with multiple subtools.
In this video I will walk you through using Transpose Master's newest feature to Rig a multiple Subtool Character with a ZSphere.
After watching Part 1 (http://www.zbrushcentral.com/showpost.php?p=762020&postcount=245) and Part 2 you will be able to rig any character that has a single Subool or multiple Subtools. I encourage you to play around with Rigging as much as possible. It is one POWERFUL tool!!!!
Make sure to download the newest Transpose Master here:
www.pixologic.com/zbrush/downloadcenter/zplugins (http://www.pixologic.com/zbrush/downloadcenter/zplugins)
To install Transpose Master
Download the Windows or MAC version to your computer
Unzip the File
You will find a folder named TransposeMaster.
With in this folder you will find another folder named TPoseMasterData4 and a script file called TransposeMaster_4_06.zsc.
Install this folder and script file into the following directory:
ZBrush4/zstartup/zplugs
Then restart ZBrush. Plug-ins will only work at launch so if you have ZBrush open already you will need to shut it down for the plug-in Transpose Master to be installed.
You will find Transpose Master in the ZPlugs Palette at the top of ZBrush's interface once installed.
Many thanks for taking a look at the video.
YouTube
li4Q4XlkPlE
Veoh
v20688769jYFMw98P
Happy ZBrush Posing
Paul
DAnconia
12-27-10, 05:32 PM
Awesome tutorial man! Really explained it very well. Learned a whole lot in a short amount of time.
VictorCS
12-27-10, 06:51 PM
I'll guess I'll be using zspheres from now on. I tried it out, but never did anything with it, because it didnt deform right, but I see now that I have to use a more "detailed" skeleton.
Very helpful video, thanks :D
And I see there will always be need for minor tweaking after it's posed, I believed that was only me doing things wrong for some reason.
sagiarts
12-28-10, 12:36 AM
hi
all this is a nice thread,
I had a problem for long in zbrush 3.5 ,i.e. how to import multiple obj files in zbrush.
When I import one obj and then try to import the next zbrush crashes , so I have to import,append save and close, reopen again and again import and so on, pls help me out here.
Woodys3d
12-28-10, 02:21 AM
Extremelly useful! Is there any chance you can add a link to download it, like the first part?
highlander_72
12-28-10, 03:02 AM
Thanks a lot for the very useful info! :tu:
I'll also bump Woodys3d's request for a direct download. That would be great!
Cheers!
Bas Mazur
12-28-10, 04:24 AM
Like to use my 3000 th post in this thread <|:)
Thanks again, good tutorial :tu:
Very useful tutorial Paul ....
Thanx. a lot...
kilik128
12-28-10, 09:50 AM
pose more one subtool is hot here
gabo1991
12-28-10, 09:52 AM
hi
all this is a nice thread,
I had a problem for long in zbrush 3.5 ,i.e. how to import multiple obj files in zbrush.
When I import one obj and then try to import the next zbrush crashes , so I have to import,append save and close, reopen again and again import and so on, pls help me out here.Hi
Have you tried to use the Multi Append in Subtool Master? There should be no reason for this happening. Did you change any preferences?
Paul
gabo1991
12-28-10, 09:53 AM
Extremelly useful! Is there any chance you can add a link to download it, like the first part?I will be putting up a link to download this later this week. Thank you so much for visiting the thread. Part 3 and 4 are on their way.
Paul
crazysheep
12-28-10, 09:55 AM
Thank you very much!:tu:
Muddpitt
12-28-10, 10:01 AM
Thank you so much Gabo :D . Can't wait for the download :)
designingpatrick
04-17-11, 07:32 PM
Hey Gabo,
Thanks for posting this information, I had always wondered about that rigging rollout.
I'm having some of the same issues as the others: when switching into preview mode, either my mesh has not maintained its detail, or it does not reflect the pose.
http://youtu.be/GZhbpueRCBI
I didn't include the rig creation in the video, I don't think it's part of the cause. Any ideas about what's going on here?
Thanks,
Patrick
gabo1991
04-17-11, 08:44 PM
I have moved the videos to the new Did You Know That ZBrush 4. http://www.zbrushcentral.com/showthread.php?t=99157.
Would I be able to get your model and rig to me so I can take a look.
Paul
designingpatrick
04-19-11, 05:06 PM
I tried again from scratch, seems to be working fine now!
gabo1991
04-21-11, 08:52 AM
Hey Patrick
Great to hear it works for you now. Thank you for letting me know.
Paul
fishjelly
09-04-11, 05:05 PM
Paul thanks for all the info.......much appreciated!
luckyboyboyboy
09-11-11, 11:39 PM
yoo thank's!!
very cool
excellent thread, Thank you very much
Morbane
12-15-11, 04:12 AM
I have seen it in many tutorials but it was never revealed. I would like to sculpt with zspheres using tube-like constructs - I have managed to do this but not with full x-y-z control e.g. draw a sphere for a skull then sculpt the jaw bone from front to back and top to bottom - with depth - I hope I am asking the right question to get the answer I am looking for.
Thanks.:rolleyes:
I will look for an example image for a future post if necessary.
Cheers!
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