View Full Version : A Jaw that would shatter Mike Tyson's fist
OpusKroakus
09-09-03, 12:13 PM
Hi everyone.Well I finally got the hang of Zbrush after playing with it for a couple of weeks. I owe alot to the tuts, but it was Ken B's alien script that made everything fall into place for me. This is my first original, I call him Buzz Mandables: Cammando. Go ahead, take a shot at that chin. I dare ya.
Take care,Opus http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1063134751vpt.jpg
Stonecutter
09-09-03, 12:19 PM
Great caricature, Opus! :cool: :D :tu:
I like the dramatic lighting you used as well!
Welcome Aboard! And, with a great first post, too! :D
Frenchy Pilou
09-09-03, 12:35 PM
Great entry ! Opus :cool:
Pilou
Bluesman
09-09-03, 12:38 PM
Welcome, and nice character, he looks like and Hombre. :)
Blues-
andreseloy
09-09-03, 01:33 PM
Hi OpusKroakus
Welcome and I am glad to meet you here and appreciate your artistic quality, the model is very well done, as Stonecutter mention the lighting setup is very nice and also to me the color lips and the wet touch you reached¡¡¡
Congratulations
You are learning well. I like it. You have a very unique style which I think you should continue to develop. Well done :ex: :) :tu: :tu: :tu: :)
OpusKroakus
09-11-03, 12:04 PM
Thanks everyone, for your encourgement. I have a question tho. While working with Texture Master,I'd drop the object,paint some colors,and then pick it up.But whatever I just painted wouldn't be applied to the tex map or the object.From then on, what ever I paint is ignored the same way. It doesn't always happen, but has occured more than afew times.Do I have to make some kind of adjustment on the virtual or cache memory?
Thanks again,OpusKroakus :confused: :confused: :confused:
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