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Bonecradle
09-02-03, 03:55 PM
This sign drawn this way always intrigued me.

http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062543146kjz.jpg


I started this for the Monday night challenge but ended up editing some of the dummy's parts in Wings and did some post work in PS, so didn't think it appropriate to post in the MNC thread.

The pedal car is all ZB though! :)

http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062543302mpt.jpg

Stonecutter
09-02-03, 04:03 PM
This is pretty cute modelling, B! :tu: :cool: :tu:
Seems pretty damn appropriate to me! :D ;) :cool:

50'sKID
09-02-03, 04:21 PM
Top notch pic. Bonecradle! From concept to render. 50.

Frenchy Pilou
09-02-03, 04:33 PM
Hi Bone
Beautiful crash test :cool: :D
Pilou

andreseloy
09-02-03, 05:06 PM
Bonecradle you are fantasticˇˇ You have a increible imagination to reach a wonderful scene like this. My family feel pleasure when saw your post, is so nice and the use of color is greatˇˇˇ

Congratulations

DMerchen
09-02-03, 05:51 PM
Very nice modeling! Nice scene and just plain fun to look at! :tu:

Reyd
09-02-03, 09:19 PM
love it! the car is beautifully done, how did you make the body?(the top three pieces in the part showing the pieces)

jim coe
09-02-03, 10:13 PM
Ya gotta wonder who designed those signs.

Very entertaining project and nice visual pun! Not to mention nicely made!

I had quite a struggle on my first go at assembling just 3 parts. Your assembly job is great.

matvara
09-03-03, 06:09 AM
Nice post Bonecradle!
You should never run over crossing snakes. It makes them very mad! ;)

Bonecradle
09-03-03, 08:36 PM
Thanks for your kind comments :)

Reyd: That car part started as a ring3d set at 180 dgre coverage and hdivide and vdivide to give the number of polys yousee - can't remember the exact numbers.

Jim: this thread (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=012136) explains how I did the assembly. It makes light work of it. Also added to that, once you have masked off, you can use a really large brush and drag pieces intact about using the Edit>Move function.


After looking at the picture for a bit I became seriously disatisfied, enough to make me go back and have another go.

I originally wanted a comic book look, but the 3d car didn't sit right with the 2d terrain, so I added some relief to the ground.

Also tweaked the materials to give better definition to the dummy, changed the light position to give more interesting shadows and cropped a bit more aggressively for a more panoramic look.

Lots of 'mores' but maybe it is time to stop now :)

http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062647409uhx.jpg

DeeVee
09-03-03, 08:43 PM
Well done! Thanks for sharing the break down of your image. I am certain it will be helpful to many others! :) :tu: :tu: :tu: :)

Ron Harris
09-03-03, 09:35 PM
LOL, I missed this one ...glad you posted more on it....that is a hoot....Very comical to say the least and nicely rendered....(I am not a purist so it's fine with me) :tu: :tu: :tu: :tu: