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View Full Version : Question For Aurick . . . Or Whom Ever Can Answer???



Kruzr
09-06-02, 10:32 AM
Good Morning All . . . :)

Everything seems to be going just fine with the new version 1.5, so I have no complaints. But, I have a question about ZSpheres, that I haven't seen come up as of yet??? Is there a way to delete a ZSphere while editing the .ZTL object??? :rolleyes:

Let's say I've created my .ZTL object & while still in "Edit" mode, I've decided to go back & remove one or more of the ZSpheres on the object in one area, & continue to apply a new ZSphere or more in another area. Is the deleting of a ZSphere a possibility??? :confused:

Thanks in advance for any answers & have a good one . . . :cool: Mark.

MJ
09-06-02, 10:33 AM
Yes it is possible! To delete a ZSphere, you need to hold down 'Ctrl' on your keyboard, and while in edit mode, click on the parent zsphere you want deleted.


MJ

Kruzr
09-06-02, 10:36 AM
Thanks MJ for your quick reply, & you have a good one . . . :cool: Mark.

Carnivore
09-06-02, 10:44 AM
I think MJ meant to write ALT, and not CTRL.

It's ALT-LeftClick to delete a ZSphere.

Kruzr
09-06-02, 11:32 AM
Hi Carnivore . . . :)

I appreciate the correction, but after trying the "Ctrl - key / left click", I found out that wasn't right, so I tried the "Alt - key / left click" & it worked fine. :D Have a good one bud . . .
:cool: Mark.

Stonecutter
09-06-02, 11:40 AM
Glad you got the info Mark...(For me it's hold the ALT key down and click with my stylus in Edit-Draw mode... ;) :D )

Another thing I've found useful is to constantly preview the skin, as you add and position ZSpheres, and if you see a 'twist' develope, move the ZSphere very slightly until your mesh is organised properly. If need be you can use the removal of ZSpheres, combined with previewing to work backward after the fact to fix a problem along the way. It was very instructive to realize that you could build a modelling 'preform' with such control... :)

rhom
09-06-02, 12:48 PM
Excellent tip SC.and so the search for the perfect mesh continues..........

MJ
09-06-02, 02:09 PM
ahh yes, it is alt. I apologise for the mistake. I'm a MAC user so I get a little confused with the windows keyboard layout at times. Glad it all worked out.


Great tip StoneCutter! Thanks.


MJ