Mentat7
09-06-02, 09:26 AM
Below is an earlier picture I did while experimenting with wing techiques. The wings on this creature were created using ZSpheres but with no Membrane settings. Instead I created a low poly Adaptive skin (Density of 3). Then I selected PREFERENCES>QUICK 3D EDIT MODE and turned on PF (polyframes). I then used a brush size of 1 and simply dragged the vertices out from the bone structure. I then divided the mesh so I would have more poly faces in the membranes so I could push them out and give them curvature.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1031329563kdn.jpg
http://www2.zbrushcentral.com/zbc_uploads/user_image-1031329563kdn.jpg