View Full Version : For DeeVee : Joyous vegetation :) All Zbrushers also :)
Frenchy Pilou
05-20-03, 03:17 AM
http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1053425085ryy.jpg
Happy Dedicace DeeVee :cool: (please don't publicity, you know what ;)
Making Of :D
Very easily and speedy for all level : especialy new Zbrushers :)
:b3: Just draw some colors as follow on a black background
http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1053425340qvn.jpg
(you can also (as you want) take a Photo if you have the complet version :)
:b3: MrgbZGrabber (makes the new texture and the new Alpha)
:b3: Alpha : Make3D (makes the new 3DObject) Magic :cool:
:b3: New Texture : Transparent enable
:: Take the new 3D Object + New Texture
:b2: Draw it any times as you want
(of course as a 3DObject you can turn it in any X,Y,Z directions and size in real time with the Mouse :)
(use the Gyro or the "Edit mode" for a more precise position)
(no best render, no adjustment, I only use the model on the Black Background :)
Amazing isn't it! Easy use and powerful of Zbrush :)
That's all ! One minute realized :rolleyes:
Have Happy Zbrushing Vegetation :cool:
Pilou
Northstarr
05-20-03, 03:56 AM
Yes it is amazing Frenchy. What would we do without your experiments?? :D
You seem to stumble across some really interesting techniques.
hey that is a very nice one. we have so few flowers herre at zbc, thank you for sharing ! and the tip is also great !
Frenchy Pilou
05-20-03, 04:27 AM
Hi Northstarr
"stumble across" ?
Have you a synomym, I have not that in my dictionnary or in a sens that I don't understand :)
Pilou
Thanks Frenchie..I have used the same technique for sometime now. Frenchie 'Stumble across" means to discover by accident:)
A very colorful image! :D :) :) :) :D :tu: :tu: :tu: :tu:
Frenchy Pilou
05-20-03, 08:24 AM
Thx DeeVee for the translation :)
"By Accident" ? No, by intense research :D ;)
Pilou :cool:
juandel
05-20-03, 10:21 AM
cool gardening technique, Pilou! :tu: :tu: :tu: if you want to watch the biggest (and most stinking) blossom opening, theres a webcam here (http://www.botanik.uni-bonn.de/botgart/amorpho2003e.html) until end of May, probably :)
in addition, here is a little botanical dedication for your secret celebration ;)
http://www.cyber-webs.com/zbrush/juandel/fiberpaintbcr.jpg
all 2d-fiberbrush (and a little smudge and highlighter, too :))
- juandel
Nice work JuJu, it is a pleasure seeing your works again..I hope all is well!!
EDIT:
I tried a digital photograph using Frenchie's method without any post work and this is the 3D result! there are certainly a lot of posibilities opened up using this method.
http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1053454526gcn.jpg
For comparison this is what the photograph looked like. http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1053455016tjh.jpg
Frenchy Pilou
05-20-03, 11:58 PM
Hello Juandel
Happy come back and very artistic backlit forest tree :)
And great base of vegetal photography !
See you soon !
He DeeVee
You have enlarged the concept :)
I have said "take a photo" for somebody who can't paint a little flower :)
You right Zbrush can accept any photo for any manipulation in 3D
(with the Make 3D Alpha or past on a 3D Plan or other 3DObjects).
It's a pitty that these possibilities are not more used !
Have happy Photo Zbrushing
Pilou
Frenchy Pilou
05-21-03, 02:58 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1053554260zme.jpg
Pop Vegetation for Juandel :)
Absolutly same technic :D But another result :rolleyes:
Pilou
Very interesting Frenchie! 'colors galorum' :) :tu: :tu: :tu: :D
Hi Frenchy,
It sounds silly but I can't make it these simple things. When clickng Alpha--> Make3d
it always says:1/ texture need to be 252*252 1024*1024... 2/ the active texture/mesh is too small, should decrease polygon....
No matter how I increase the size, decrease the mesh, the new Alpha/3D object looks not shape at all, and it just looks so dim, urgly with its texture.
Can you tell me what's wrong? I use document size to set the size ( crop size ), I also try Texture size to set width and height but still keep receiving that 2 warning messages. Also, if I want to use a photo, should I use Import Document or Import Texture ?
Many thanks
Frenchy Pilou
05-23-03, 04:43 PM
Hi Enter
For make a new big texture try that in this order :)
Choose the texture that you have (the too small)
Enter the size wished (1024*1024)
Press Menu:Texture/"clone", you must have the new texture at the good size :)
(If it's not work tell me because I make this by memory :rolleyes:
For the Photo if you have the complet version !
Use Texture Import.
You can also Import Document and make MRgbz Grabber.
Hope this Help !
Pilou
Ps Take a look at the Quick Guide Texturing and Mapping :) (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=010737)
Hi Frenchy,
I set the size using Texture menu and this time I don't get a warning message. However,
end image looks very strange,as it was cut into many many small squares, here:
http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1053787513une.jpg
Any idea?
Thanks
juandel
05-24-03, 08:29 AM
hi, enter! :)
have you tried changing the texturing method yet? as an alpha 3d at default resolution (64 by 25) is rather flat (i did make-3d at 128 by 25) i selected uvp(lanar) in tool>modifiers>texture when doing this below quickone instead of the default auvtiles (without changing anything texturesizewise):
http://www.cyber-webs.com/zbrush/juandel/botanixalpha.jpg
you might want to try other methods there, too. hope this helps!
- juandel
Hi Juandel,
Thanks for the tip!! It worked with Uvp! :)
Tried with other Uvc, Uvs... but Uvp is best. However, still keep receiving the warning" active texture is too smalll, need to decrease polygon mesh or choose a larger texture.."==> I don't understand as I set texture size 1204 before making it alpha. I set mesh 100-124 with Default Depth 25.
Obiwan37
05-25-03, 02:31 AM
Hi there. Im unsure what this Make3D thing is. a script I belive. Anyone able to point me in the right direction. thanks :confused:
juandel
05-25-03, 03:33 AM
hi, Obiwan! :) in v. 1.55 you will find the make3d-button in the alpha-palette. upon pressing this button, zbrush is creating a skinned 3d-tool from the alpha. you will find a few controls (mesh resolution, smooth, doublesided) in the same dpt. :D
- juandel
juandel
05-27-03, 04:19 AM
http://www.cyber-webs.com/zbrush/juandel/foliagealphaskinb.jpg
foliage done with an alphaskin: after creating something foliagelike with simplebrush in dargrectanglestroke and a spotty alpha, the canvas was grabbed and a 3dtool created via "make 3d" button. res: 256 by 3. this tool was edited in edit-move mode and the grassy type texture 25 applied. like in Ken B’s Tip here (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=008095), i created a sphere on a layer of its own to apply the foliagetool several times, the sphere-layer was later deleted. the wooden part of the tree was done with zspheres and snakehook on another layer, background and grass are 2d mostly. creating and using several customized foliagetools and placing them more carefully than i did should add to realism, methinks - i hope you’ll like it anyway :)
- juandel
Frenchy Pilou
05-27-03, 04:49 AM
We are listening the wind through the leaves and the fruits growing :cool:
Pilou
JuJu! you know I like this...well done my friend..thanks for sharing. :) :tu: :tu: :tu: :tu: :D
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