View Full Version : From a 2d sketch to a 3d model.
rimasson
02-12-08, 01:12 PM
Hello. I uploaded this simple tut (http://www.veoh.com/videos/v4191070NQacHBT2):I start from a 2d sketch, create an alpha fromconvert it to a 3d modelsculpt itconvert the new model into another unified skin modeland continue detailing it again....
Frenchy Pilou
02-14-08, 10:16 AM
La pâte n'a pas le temps de sécher ! ;)
Revanto
02-14-08, 05:14 PM
A very humble post for such a fun video.
I love it!
Please give us more. I would love to see this done with a more complex result.
Revanto :p
WailingMonkey
02-14-08, 06:54 PM
nice! easy, quick profile block-in.
thanks for the trick. :)
WailingMonkey
Peter Pankras
04-25-08, 09:07 AM
who.. why didnlt anyone tell me this sooner! :)
thanx very usefull.. finally had time to try this.
One maybe simpel question.. i'm having trouble with.
When I draw the outline of for example a head.. like your example.
Create an alpha and make it into a 3d object.
Now when I draw the model on screen and enable x symmetry for sculpting.. It's not the left and right side of the model as I expect and saw in your video.
How can set it so when I have symmetry on it actually sculpts on the left and regt side of the model?
Thanx
Peter
Peter Pankras
04-25-08, 09:19 AM
whoops.. wait a minute.. spoke to soon.
Works if I turn on local symmetry and use Z..
Never mind!
but again.. thanx for pointing this out.. can be very usefull..
peter
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