View Full Version : First attempt with ZBrush
InTheCity
07-27-04, 03:22 PM
2 Days in, finding some things trickier than others, but the concept is there and the workflow is very fast.
This is my first attempt.
(Texturing/Light Cinema 4D)
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1090967230rcv.jpg
pnoland
07-27-04, 03:59 PM
The model looks nice, but I think your choice of texture hides most of the detail. Other then that, cool! :)
Hi there, InTheCity !
It`s great to see more and more c4d-users becoming zbrush-lovers. :cool:
Cool work so far, I like the demons eyes and the way he smiles alot !
For your first attempt really great work.
Did you import the whole high-poly mesh (btw, what polycount?)
into C4D or did you work with displacement maps on a low res mesh ?
Would be interesting to know how other C4D users handle this.
see you @ cgtalk !
InTheCity
07-28-04, 08:42 AM
Hey man, how's it going?
I imported the whole mesh. I think the only disadvantage is that I can't turn HyperNurbs off and really work with the scene. The low-poly option w/ displacement works better, but i've yet to figure out how that process worksin ZBrush, I went through the sample files, the Cinema part is easy. This 'storeMT' stuff isn't as straight forward as it should be.
But, the software is a great addition to my tool set.
Frenchy Pilou
07-28-04, 04:19 PM
Cool try :tu: :cool:
Pilou
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