groovieldk
01-11-08, 10:55 AM
Well, I wanted to ask the 3d professionals some kind of a simple guide about learning 3D Modeling and texturing.
I ask becouse Im trying to learn 3d but I really dunno where to start. I mean, I got copies the trial/ple versions of zbrush, maya and 3d max and I wanted to know what do you guys think I should learn first, if there is an order to follow. My sculpture teacher told me to learn only zbrush, but still, there are somethings that you can only do in apps like maya or max and Im thinking if I shouldnt learn to use one of those very well to before, to form a basis, I dunno. Right now, Im reading a lot about all the three programs(maya and max becouse I like maya, but in my university they only got max, so Im really studying both) I've been using the tutorials that came with max, and I already knew somethings in maya, I would say Im beginner to intermediate, but I really would like to have some guidence. Please, if anyone could help me, I would aprecciate a lot!
Thank you very much.
I ask becouse Im trying to learn 3d but I really dunno where to start. I mean, I got copies the trial/ple versions of zbrush, maya and 3d max and I wanted to know what do you guys think I should learn first, if there is an order to follow. My sculpture teacher told me to learn only zbrush, but still, there are somethings that you can only do in apps like maya or max and Im thinking if I shouldnt learn to use one of those very well to before, to form a basis, I dunno. Right now, Im reading a lot about all the three programs(maya and max becouse I like maya, but in my university they only got max, so Im really studying both) I've been using the tutorials that came with max, and I already knew somethings in maya, I would say Im beginner to intermediate, but I really would like to have some guidence. Please, if anyone could help me, I would aprecciate a lot!
Thank you very much.