View Full Version : New Plugin-XYZ FillAll SubTools
Roland Kaiser
12-06-07, 09:06 PM
XYZ FillAll SubTools.jpg
Hi peoples
I made quick for my personel use a little plugin.
So if you like to fill an object with different subtools, so you can do that for all subtools with one button.
Just select first Mrgb or Rgb or M at the main menue.
Go to Color Pallete and there you will find a new Submenue
"XYZ FillObject AllSubTools" and a new button "FillAllSub".
Install: unzip the XYZ FillAll SubTools file and put the FillAllSubTools.zsc Document in our ZStartup/ZPlugs folder
Maybe it can be usefull.
Cheers
Roland
So , here is an update version with a smaller button !
WailingMonkey
12-06-07, 09:59 PM
thanks, Roland Kaiser!
I can already find a use this for doing pseudo-compositing in Photoshop with
static model shots (just got through doing a couple the 'manual' way).
It will go well with LeXuSMalus (http://www.zbrushcentral.com/zbc/showthread.php?t=50286) "store camera" plugin to swap out
overall material 'looks' all at once (say for spec, bump, etc. via each
particular material's shader)...save a camera view, change the material on
all subtools, export doc, composite in PS.
Thank you for your generosity. :)
WailingMonkey
*edit* Hey Roland Kaiser, any chance you can shrink the button title to
something like 'FillAllSub' so I can place the button on my shelf? ->
http://www.wailingmonkey.com/images/shelf.jpg
Or is there a way for me to customize an already compiled .zsc?
(I'm a zscript illiterate) :o
Sorry. By default, when the user choose a material, the activated objects (including sub-objects) will apply the material. So, I think the plugin of the significance is little.:rolleyes:
WailingMonkey
12-07-07, 11:29 AM
Sorry. By default, when the user choose a material, the activated objects
(including sub-objects) will apply the material. So, I think the plugin of the significance is little.:rolleyes:
Actually, if you've ever done 17 (random number, but just an example to
illustrate the tediousness of it) different 'M'->FillObject procedures (or
you've used Svengali's "Embed Mat" plugin) to get unique materials on all
your subtools, you'd know that you can't just change the material for all of
them quite so easily. This tool is a quick way to do so.
Also, I'm curious why you'd find it necessary to tell the giver that his gift is
worthless? (why not just move along if you think it's not for you...)
:confused:
Roland Kaiser
12-07-07, 11:43 AM
Hi WailingMonkey,
i made an update with a new button!
Btw.I can see that you understand why I made this plugin.
Cheers
Roland
WailingMonkey
12-07-07, 11:51 AM
i made an update with a new button!
ahh...most kind. :)
Thank you.
WailingMonkey
Am a permanent beginner but down the road aspire
to higher:D
So your plugin at the moment has uses far beyond
my present skills.
However.
You could have developed it and sat there quietly
wearing a smug smile and not done anything.
Instead.
You chose to share with all the members here ,the results
of your hard work.
I truly thank you and the members like you.
Taking nothing, giving everything.
Happy Holidays.
aminuts
12-07-07, 04:53 PM
cool! thanks Roland!...I'll try to catch up with the links this weekend. :o :)
Animuts, if you can see this...
One of the links in your signature is broken:
http://206.145.80.239/zbc/zb_quicklinks.php?q=-1
Animuts, if you can see this...
One of the links in your signature is broken:
http://206.145.80.239/zbc/zb_quicklinks.php?q=-1
Sorry, I do not have any malicious, I just said my standpoint, I thought that this plug-in doesn't have much significance, but not said that it is completely unmeaningful, I just think that the application of scope is relatively smaller, because of only in the you said the kind of circumstances,it just be meaningful.
aminuts
12-08-07, 07:58 AM
Thanks Gregsf! should be fixed now. :o
This is a very cool plugin.
thx :D
One little question, do you know why it takes so long at the end? It looks like all subtools are filled but zbrush is still doing something for a long time?
cannedmushrooms
12-29-07, 05:59 AM
Great addon
I love it when an artist points out and makes a script that should have actually been there to begin with.
Great job Roland!
Making scripts now? thats cool.
Roland Kaiser
12-30-07, 03:33 PM
Dear Cral, I know about this problem, but I don't know why this happens.
The only thing I can say is, it just happens if the Rgb button is selected.
So it's not really a problem for me, because I don't use the Rgb button.
If I'm changing the material, I just choose my my material and select the M button. So if I want to change my color now, I just choose my new color, leave my selected material and select the Mrgb button.
try it out
Cheers
Roland
marcus_civis
12-31-07, 04:51 AM
Dear Cral, I know about this problem, but I don't know why this happens.
I would guess (without seeing the code) that for RGB the subtool selection carries on for the full loop, regardless of how many subtools there are. Perhaps you missed out a test like this (inside the loop):
[If,[IsEnabled,Tool:SubTool:SelectDown],
[IPress,Tool:SubTool:SelectDown]//select the next subtool if there is one
,//else, if the SelectDown button is disabled we're at the bottom subtool so:
[LoopExit]//exit the loop
]
HTH,
Roland Kaiser
01-05-08, 06:54 PM
many thanks marcus.
cheers
Roland
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