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View Full Version : The Ragman (wip1) base head script included



Ron Harris
07-24-04, 08:18 PM
A character that popped into my head this evening...(might be a delusional thought caused from a nasty spill I took on the asphalt after passing out today...long story, needless to say I have a zadd 100+ knot on my noggin right now and one helluva headache...) This character is unified skinned...something that I do rare amounts of...50K polys I believe. The eyes and teeth were put on a different layer, and the eyes were painted in place on 3d spheres as always. (technique that Mentat7 taught me :tu: :tu: :tu: :tu: ) anyways...here is the Ragman....
MohawkishBoneMaleHead1.TXT (http://www.pixolator.com/ubb/uploaded_files/user_file-1090725390tib.txt)
went a bit hogwild with the cavity shader..but it seemed to suit the Ragman.
Ron
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1090725458ytf.jpg
all alphas used were default z2 alphas.

DeeVee
07-24-04, 09:01 PM
Nice modeling Ron..
I hope you are OK after the fall.
This one looks like a stone figure well done! :tu: :tu: :tu: :tu: :)

Ron Harris
07-25-04, 11:33 AM
Thank you Joe!

Well the pain meds wore off and awake I am...grrrrr anyways...

Lessened the cavity intensities and began adding nondefault alpha work to the skin, added some more coloring to the skin and changed the lights a bit. And blur brushed a faulty vein above his temples away. Formulating the body in my mind still...well I dunno if this thread is sinking like my mind or whatever...if interest is shown then I will continue to post to it....who knows I may do it anyways.

thnx for lookin,
Ron
WIP II
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1090780395zxs.jpg

wenna
07-25-04, 11:43 AM
Hey Ron,
Nice modeling! The only thing I find a bit off is the teeth.. they are so clean! :D :D Maybe add a little grunge? You do that so well.. LOL

wenna