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Lithinator
11-12-07, 08:50 PM
Hi, I'm Travis "ManyLith" Blevins,

I'm extremely new to ZBrush and was wanting to know if anyone was willing to work with me to help me get started modeling. I'm interested in modeling Weapons and Player Models. If anyone has and extra time on thier hands to help me get started I would really appreciate it. At the end of this topic I will post an picture of what I want to Re-Model in ZBrush starting with the easiest. I'm a fast learner and I will work very hard to learn this program quickly. If interested PM me here or here is my info:

E-mail - manylith@gmail.com
Xfire - manylith
Steam Friends - manylith

Thank you very much.

I can get more Screenshots and images of the Weapons/Armor.

Box art from the game called Tribes 2:

Blood Eagle Light Male Armor:

http://www.filecram.com/files/Tribes2_01%20copy.jpg

Weapon from the game called the Disc Launcher or Spinfusor:

http://www.filecram.com/files/911Untitled-1.jpg

Lithinator
11-13-07, 07:15 AM
There isn't anyone here that has some extra time to help someone out? I'm very serious about being a quick learner.

Typeboy
11-13-07, 01:48 PM
Seems to me you'd be better off modelling objects like this in another app. Hard surfaces can certainly be done in ZBrush, but it isnt its strength. I'd have to recommend modo, or silo, or even wings for these items, you'll be happier in the long run.

cmurray
11-13-07, 03:32 PM
I agree with Typeboy, Zbrush can produce this type of model but it would be much easier in a box-modeling type application. I personally would use blender to make this model, (though I would still texture in Zbrush). Some people on this site have produced excelllent robots and mechanical items with zbrush. Search the forums, you will find tutorials.