Monkeyfarm
12-08-02, 04:53 PM
I've got the sculpting bit down (at least the mechanics), but I'm struggling with how to best create characters out of multiple parts. All the tuts I've seen (like the Balrog) skip some seemingly important steps, like how in the world do you work on more than one part and still be able to manage the relationship of one part to the other?
I have sort of figure out markers, and to an even lesser extent multi-markers, so I'm not totally clueless, but I'm having a hard time putting it all together.
Thanks!
I have sort of figure out markers, and to an even lesser extent multi-markers, so I'm not totally clueless, but I'm having a hard time putting it all together.
Thanks!