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neilford
07-21-04, 08:43 PM
I created this guy. I painted him in zbrush. I exported an obj file and imported the obj and the texture file into Studio max. However, when i render, the texture is all messed up. Anyone successfully do this? If so, how? What could I be doing wrong? Thanks.

neilford

zBriush:

http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1090467760ciq.jpg

Sudio Max:


http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1090467801isw.jpg

jotajota
07-21-04, 08:57 PM
flip vertical to image texture.. ;) :tu:

neilford
07-21-04, 09:29 PM
I got the same thing in Maya. Flip what? Thanks.

neilford

dan59314
07-22-04, 08:49 PM
Not yet trying in max. But I Flip V and export, looks perfect in 3d Exploration.

neilford
07-23-04, 11:21 AM
Got it. Thanks for the help.

neilford

http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1090606876dqe.jpg

Jason Belec
07-23-04, 03:08 PM
I think he look great man! I can't wait until you throw your animation skill into him.