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aurick
09-25-07, 05:17 PM
RS_InterviewStart.jpg


Every so often we're going to be highlighting a member of the ZBC community. There are an amazing number of astonishingly talented artists among us, and some in particular stand out for their generosity. These people constantly share new work, explore or discover aspects of ZBrush use, and participate in the community.

This week we've interviewed Ralf Stumpf. A perusal of his ZBC Gallery (http://209.132.96.165/zbc/zb_user_thumbs.php?u=27754) shows that he's done it all! Aliens, robots, monsters and humans -- they're all there. Ralf has also been an important beta tester, with constant feedback that has helped make ZBrush 3.x what it is today.

Note: The ZBC Gallery link above will take you to the many WIP threads that Ralf has contributed. This is a great way to learn more about Ralf's techniques. To see his favorite finished works, please click on the thumbnails at the end of this interview.


AlienQHead#1.jpg


Hi Ralf. Thanks for taking the time for this interview! To begin, could you tell us a little bit about yourself?

I studied design in Germany and graduated in 1989. I work as a freelance artist. For a long time in my career I made packaging and corporate design for international companies, but my real passion is illustration and character development. To work on a feature film project for Pixar or Blue Sky Studio would be nice.

Could you share a bit more about yourself? What do you enjoy doing in your spare time?

I enjoy watching good movies. I collect robot models and I love "making of" books and art books from all genres. (Nothing compares to a physical book.)

So how did you get started in CG?

I started CG in 1987. I just wanted to do things like in Pixar's short "Luxo Jr." Over the years I worked with many software packages on different hardware systems. Now my main software programs for 3D are Maya and ZBrush.

And how did you first discover ZBrush?

I was not satisfied with the techniques for organic modeling in standard 3D programs. Point tweaking is not the right method for artists. Then I saw the great works from artists on ZBrushCentral and I was immediately aware that ZBrush is a must for every digital sculptor. This was in 2004 and my opinion hasn't changed over time.

Could you be a bit more specific? What were your reasons for using ZBrush?

Working with ZBrush is very natural, like clay. The sculpting brushes have so much power even in higher levels with millions of polygons. I like to sketch in ZBrush with a very simple base mesh, and then make a new topology inside ZBrush later if I have found the right design direction. And in the end I can texture the entire model directly with ZBrush in 3D.

So what would you say is your favorite new feature or features of ZBrush?

I like the clear interface, the real-time workflow in different subD- levels with the sculpting brushes in real 3D space, and the possibility to generate 32-bit displacement and 8-bit color maps for other applications like Maya. I also really like the new features in ZBrush 3.x like Subtools, Polypaint, Retopology and Projection, working with Alphas in 3D space and of course the real-time MatCaps and Preview Shadows.

So we know that ZBrush is great for your needs. Would you recommend ZBrush to other artists, and why?

Yes! ZBrush is the complete package at the moment. The control of the sculpting brushes is amazing and it can handle real high polycounts even with older computers. And with the realtime MatCaps and Preview Shadows you really have great feedback while sculpting your model. The possibility to texture your model with Polypaint is intuitive and you can convert this later with the right UV's to a texture map for using in other applications.

We're seeing more and more new ZBrush users all the time. What advice can you offer them?

Learn ZBrush like a child that is discovering a new world. Play with the tools and take the time to look at ZBrushCentral to see what is possible, and to get tips and tricks.

What other impressions or comments about ZBrush would you like to share with us?

ZBrush 3 is a great step in the right direction. Artists always have wishes and there are still many challenges for software developers, but I really like that Pixologic continuously improves the package.

Do you plan to incorporate ZBrush in future projects?

ZBrush is one of the main applications in my workflow and has influences in every job or project I work on. And from time to time I teach ZBrush to some students.

I think all artists are inspired by other. Which artists do you find most inspirational, and why?

I respect all artists who do their work with heart. Artists who try to improve their skills over time. Art and design is a big field and I'm interest in nearly all variations.

Thanks, Ralf! To finish the interview, which ZBrush piece is your favorite out of what you've done so far?

Every new work is my favorite. I always looking forward and I hope never stop to learn.


Ralf Stumpf's Finished Works
Click each thumbnail to view the full image.
t_AllYouCanEat.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/allyoucaneat.jpg)t_PirateRedbeard.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/connor_redbird.jpg)t_STS7.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/series7of7.jpg)t_STS5.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/series5of6.jpg)t_STS1.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/series1of6.jpg)t_STS2.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/series2of6.jpg)t_STS3.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/series3of6.jpg)

t_STS4.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/series4of6.jpg)t_STSHalloween06.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/series6of6.jpg)t_Blackguard.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/black_guard.jpg)t_T-Cat.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/t-cat.jpg)t_HornetGirl.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/hornet_girl.jpg)t_FinalEducation.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/final_education.jpg)t_CryGuysDog.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/cry_guys_dog.jpg)

t_TheInnerClock.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/the_inner_clock.jpg)t_DawnOfRobotEmpire.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/robot_empire.jpg)t_AlienArmor.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/alien_armor.jpg)t_HeadModeling.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/head_modeling.jpg)t_FourEyesDevil.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/four_eyes_devil.jpg)t_Harkonnen.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/harkonnen.jpg)t_PerfectRun.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/perfect_run.jpg)

t_JustAFace.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/just_a_face.jpg)t_LastOfTheBrides.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/last_of_the_brides.jpg)t_ForestGampi.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/forest_gampi.jpg)t_Ikarus.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/ikarus.jpg)t_LittleNautilus.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/little_nautilius.jpg)t_AlphaCO.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/alpha_co.jpg)t_SpaceInvader.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/space_invader.jpg)

t_FruitOfTheYear.jpg (http://www2.zbrushcentral.com/z3interviews/stumpf/fruit_of_the_year.jpg)










Thumb.jpg

fishadder
09-25-07, 05:27 PM
Seen a few of your works here now and then but to see such an amount of Variety all together is very inspiring.

I'm taking my first steps with ZBrush and haven't been this excited about a program since I found Photoshop all those years ago.

Keep on Z-ing
;)
Fishadder

Lil'sister
09-25-07, 06:45 PM
Great interview of a great artist! :tu: :tu: :tu:

Intervain
09-25-07, 07:11 PM
well I'm a fan :) what I'd like to know though is if I will evah be able to get a scary toones toy! I want one :tu: :cool:

markkens
09-25-07, 08:17 PM
Great forum concept!

Thanks Ralf for your time and inspiring art!

endbored
09-25-07, 09:41 PM
super :tu:

alexleia
09-25-07, 09:51 PM
great! i love your work!

Alex Oliver

Ego Ghost
09-25-07, 10:22 PM
Your works are really GR8!

rasmusW
09-26-07, 12:14 AM
can't wait to read this.
really admire your work.

-r

Svengali
09-26-07, 12:24 AM
From the very first, Ralf's work has been outstanding - After seeing a photo of the artist, I realized that your very FIRST post here at ZBCentral was... a self portrait!



ralf.jpg


Respect.

Sven

SolidSnakexxx
09-26-07, 12:26 AM
Such outstanding works! Amazing and very inspirational! :tu: :tu:

Frenchy Pilou
09-26-07, 12:42 AM
... the thrilling glory! ;)
Have happy always Zbrushing! :cool:

jantim
09-26-07, 01:59 AM
What"s ZBCentral without a "Ralf" on toprow ... Great guy, Great Images :tu:

jantim

dustbin1_uk
09-26-07, 02:10 AM
I wanna BIG AL scary toon toy on my desk here at work! :D

Seriously, Ralf I have only just come across your work thanks to this thread and I am privileged to have seen your work.

Vary cool, well done sir! :tu:

Sebcesoir
09-26-07, 02:57 AM
Thx for the interview! Now we know more about one of our most productive and inspirering artist on zbrush central :tu: :tu: :tu: :tu:

Awsome technic and style...


Thx Svengali for the photo! It's nice to see artists in real!

skulll_monster
09-26-07, 03:56 AM
i like your works ! special the inspirative Alien models !

nightwoodwolf
09-26-07, 06:03 AM
professional CG artist wish you the best, great interview. :)

Maya4fun
09-26-07, 06:09 AM
Nice interview, and nice style. :tu:

Emmanuel

Santis
09-26-07, 08:00 AM
Thanks for a great interview!

Scott Spencer
09-26-07, 08:51 AM
Great interview and as always great work from Ralf!

Cheers!

S

marcus_civis
09-26-07, 11:40 AM
Great interview! Thanks for all the inspirational work Ralf, and for sharing your great MatCap materials that feature often here too. ;)

FabioPaiva
09-26-07, 02:12 PM
Outstanding technic and amazing pieces of art.
Gotta love his work.

Jason Belec
09-26-07, 02:47 PM
Aawwww shucks Ralf, I think I'm, gonna get all weepy. ;)

It's about friggin' time Aurick! Some of the most desirable works anywhere and they all look like they 'wanna' be toys!!!!

Lucky students! I think the one's over here that get me on occasion are getting ripped off! ;)

stumpf
09-26-07, 03:13 PM
Thank you for the kind words and also many thanks to Pixologic for the interview.

Cheers

Ralf Stumpf

boozy floozie
09-26-07, 03:54 PM
Fantastic and well deserved!!

I always look forward to seeing a Stumpf masterpiece.

Whistler
09-26-07, 04:01 PM
can't think of anyone in the zbrush 'community' more deserving of all the praise he recieves. not only is Stumpf constantly churning out top notch unique artwork that pushes the boundaries of zbrush as a tool for digital illustration, but he also contributes with techniques and all those incredible materials which has become more or less as synonymous with zbrush 3 as the default red wax. nothing but the greatest respect and gratitude towards you mr Stumpf!

piz
09-27-07, 03:20 PM
An Applause to a Great Artist like you Ralf!!!
I really love your work, your polish style and your unquestionable Artistic Taste.

Ciao! ;) :tu:

Buckie
09-27-07, 03:37 PM
A much deserved pat on the back Ralf, your work has been an inspiration in the past...

Congrats :D

blacker
09-27-07, 04:44 PM
Really inspiring work! Cheers!

Morbius
09-27-07, 08:57 PM
What an inspiring and huge body of work! Congrats Ralf!

I especially enjoyed the fruit basket 'still life'. Just beautiful, and impeccably detailed.

Steve-T
09-28-07, 10:57 AM
I love that guys style - inspirational :tu:

froyd
09-28-07, 03:40 PM
gratulation to the toprow-interview! Also nice to see your work and your contributions concentrated again :)
Many thanks for your years of inspiration!
Oh and, of course, thank you for your sweet eyecandy-bronze shader (http://farm2.static.flickr.com/1038/1243665535_32f53e7cdf.jpg)! ;)

greets
froyd

dlb
09-29-07, 10:36 AM
Congragulations!

DarthWayne
09-30-07, 06:00 PM
Heartiest congratulations Ralph. :tu:

Wayne...

Davinci990
10-03-07, 04:26 AM
Thanks for the interview, Ralf.
Your work has broadened my view of 3D. Bravo.

filoppo
10-03-07, 04:41 PM
thanks :tu: :tu: :tu: