Ken B
03-05-02, 12:18 PM
http://www2.zbrushcentral.com/zbc_uploads/user_image-1015357491baf.jpg
I originally had a little background written on this guy, but then decided I preferred him more mysterious.
Pretty straightforward. The one step I did differently was I created an alpha of each object in a layer. I found that when you use the MRGBZ Grabber tool with Shaded RGB turned off on a white object, you get a perfect black and white image (texture) that can be converted to an alpha. That can then be turned into a stencil, and with stretch turned on, the stencil creates a nice mask that helps you "paint inside the lines" of an object without the spill-over that can occur when using the 2.5D brushes. A few extra steps, but helps in cleanup later.
Questions/comments welcome.
I originally had a little background written on this guy, but then decided I preferred him more mysterious.
Pretty straightforward. The one step I did differently was I created an alpha of each object in a layer. I found that when you use the MRGBZ Grabber tool with Shaded RGB turned off on a white object, you get a perfect black and white image (texture) that can be converted to an alpha. That can then be turned into a stencil, and with stretch turned on, the stencil creates a nice mask that helps you "paint inside the lines" of an object without the spill-over that can occur when using the 2.5D brushes. A few extra steps, but helps in cleanup later.
Questions/comments welcome.