nocturnal451
05-18-03, 12:35 PM
I'm finally getting around to doing another model and working on a werewolf, but I'm running in to a couple of problems... First off, as you can see on the bottom jaw, the material is puckering.. No matter if I start by adding material to add the bottom jaw, or if I use "move" to pull the jaw out. I've tried masking/invert and smoothing it out but it doesn't get rid of it... If I try adding material to try filling it in, it just adds more off the puckering to it... I'm at a loss with it so maybe someone can give me a tip to get it smooth.
My next problem is, my cursor jumping and not being consistantly smooth when I pass on certain parts of the model... If I go to use sub to add a nostril on the nose, my cursor won't even go to the area I want. It will go to the top of the nose, but when I try to move it down the nose it will jump to the edge... I can't get to any areas in between... This only happens on certain areas.. On other areas it works normally...
I'm still learning ZBRUSH, so hopefully it's a simple solution to both of these... I'd appreciate help... Thanks. http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1053286500rkt.jpg
My next problem is, my cursor jumping and not being consistantly smooth when I pass on certain parts of the model... If I go to use sub to add a nostril on the nose, my cursor won't even go to the area I want. It will go to the top of the nose, but when I try to move it down the nose it will jump to the edge... I can't get to any areas in between... This only happens on certain areas.. On other areas it works normally...
I'm still learning ZBRUSH, so hopefully it's a simple solution to both of these... I'd appreciate help... Thanks. http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1053286500rkt.jpg