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Frenchy Pilou
03-02-02, 04:12 PM
Hi Zbrushers
http://www2.zbrushcentral.com/zbc_uploads/user_image-1015114028ltp.jpg
I can't make the same simple texture than the Spere3D in the right corner on a Spiral3D :(
Pilou

aurick
03-02-02, 09:31 PM
I'm only guessing at what you're trying to do here. It sounds like you want the texture to wrap evenly onto the surface of the object as a whole (how the eye perceives it) rather than onto the contiguous polygons (how the computer sees it). Basically, the computer is wrapping the texture all the way up the spiral of polygons -- the object's true surface.

http://www2.zbrushcentral.com/zbc_uploads/user_image-1015133479gez.jpg

There are a couple of ways that you can get it to work differently. One is with 3DCopy or TextureMaster. This copies the texture across the visible surface of the object, as in example A. The problem is that if you then rotate the object you can see that the edge of the texture fades. Of course, if you only care about the object from that one angle, then it's no problem.

The second approach is trickier. Basically, you have to remap the UV coordinates for the object. First, export the object as an OBJ. Then import the OBJ back in using the Polymesh3D. Now click Tool:Modifiers:Texture:UVP -- this assigns a new Planar mapping to the object. Voila! You get the result visible in example B -- the texture wraps around the entire object as a whole.

I hope that this is the effect that you're after, and that my example helps you out. Good luck!

filament9
03-03-02, 08:00 AM
Aurick, that's a good bit of info! I think that I'll need to start bookmarking everything concerning the technical, or start printing the pages out. :D

Frenchy Pilou
03-03-02, 12:01 PM
Thx Aurick
An another silly question :)
Is TextureMaster script a facility script to use the fonctions 3Dcopy,mrgbgrabber,texture alpha ...etc include in ZBrush or realy add new fonctions ?
Pilou

aurick
03-03-02, 12:18 PM
A ZScript can't really make the program do something that it wasn't capable of doing before. But it can automate steps to allow you to focus more on being creative rather than jumping through hoops or spending endless time with a calculator.

Each button in the TextureMaster performs a series of steps that are already possible with ZBrush. But it allows you to do it all with a single click, rather than a dozen or so.

Frenchy Pilou
03-03-02, 01:24 PM
Hi Aurick THX again
Now, all that clear for me about Texturemaster wwith your Ultra clear explanation :)
Here a little "lost world"
http://www2.zbrushcentral.com/zbc_uploads/user_image-1015190383hgu.jpg

aurick
03-03-02, 03:46 PM
Glad I could help!