View Full Version : Thanx guys, heres my second
[EA]Krippler
02-28-02, 03:05 PM
well this is my second attempt at modeling. i really tried to get a more realistic human look but i am having trouble with eyes so i did the next best thing. made them glow. the texture was done with the technique i learned(thanx alot LWTB) which is alpha and simple brush.
Any thought on how i could have made this better. :)
http://www.members.rogers.com/osrclub/otherimages/model2.jpg
Anytime Krippler!! thats preety cool. The texture looks just like big veins sticking out! I also like the glowing white eyes and the skin variation. I can see that some of your color "spilled" out onto the canvas. You can protect against this by making an alpha using the mrgbz grabber and then creating a stencil. Put the stencil over your image to prevent this. (you can wrap the stencil if you want but you dont have to) All in all, great model and the only advice i can give you is to use the stencil method. (veins in neck look really cool also!!) :) :tu: :tu: :tu:
[EA]Krippler
02-28-02, 03:33 PM
hey thanx, i guess my monitor is a little darker cause i didnt notice the color that spilled out so ill have to photoshop it oput and erase them. i havent tried the stencil yet but ill apply it to my next model.
[EA]Krippler
02-28-02, 11:47 PM
question LW, how can i texture it then go back to model it after and keep the texture. does it stick to the model and i just have to redrag it out or is it in a marker?
Yeah , aha, Yeah ,aha,aha!
Zbrush is soft like cream
amazing like a dream.
it is like playing your favourite game
creating something you definetly want to put your name
It never ends
and never pretends
to be something better
than it truly is
Krippler, if ya wanna continue modeling and texturing , download the TExtureMaster Zscript. I dont use it much, but it is the best way to texture your models. I dont have Full Zbrush so i dont keep my models that i make. If i did have the full version, i would always use TM to texture my models. That way i could save them for further use.
Powered by vBulletin® Version 4.1.11 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.