Flycatcher
10-02-02, 12:02 PM
Something of a departure from me - a small venture into 3D. Getting a little practice at simple modelling and trying to hammer into my head the basics of using multimarkers and polymesh tools. Having run through EZ's excellent little tutorial script again, it's not that I find them hard to understand, but I do keep forgetting things and end up saving a useless tool - assuming I've remembered to set all the marker modifiers on and so get that far. My favourite trick is getting right to the end, converting to a polymesh then saving without switching from the multimarker tool to the new polymesh version. Hopefully this intensive session and confessing my sins will help remind me of the essential steps.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1033585296ieb.jpg
100% ZBrush. Earthenware dishes by symmetric modelling on a half-sphere. Bodies of all vegetables (well fruits, strictly speaking) also from deformed and modelled spheres. Stem of aubergines (or egg plants as I believe they are known in America) from a cone; stems of peppers from a 5-sided cube (if that's not an oxymoron). I would have done some courgettes as well, but I didn't have any to hand and couldn't remember how many sides they had - so next time I cook ratatouille perhaps.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1033585296ieb.jpg
100% ZBrush. Earthenware dishes by symmetric modelling on a half-sphere. Bodies of all vegetables (well fruits, strictly speaking) also from deformed and modelled spheres. Stem of aubergines (or egg plants as I believe they are known in America) from a cone; stems of peppers from a 5-sided cube (if that's not an oxymoron). I would have done some courgettes as well, but I didn't have any to hand and couldn't remember how many sides they had - so next time I cook ratatouille perhaps.