macling
05-25-04, 05:02 AM
Hello everybody,
I'm newbie to zBrush and this gonna be my first serious WIP.
At the moment I've got two problems with adding eyeballs that will be combined with the geometry wich means I want to add them and they should follow when I rotate the geometry in further modelling.
The second problem is placing the iris texture on a sphere without deforming. I got a photoshop-painted texture I want to use, but its horizontally deforming when I try to assign it to a sphere.
Maybe someone could link a few threads about this. My search results could'nt help me.
http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1085486551qwo.jpg
I'm newbie to zBrush and this gonna be my first serious WIP.
At the moment I've got two problems with adding eyeballs that will be combined with the geometry wich means I want to add them and they should follow when I rotate the geometry in further modelling.
The second problem is placing the iris texture on a sphere without deforming. I got a photoshop-painted texture I want to use, but its horizontally deforming when I try to assign it to a sphere.
Maybe someone could link a few threads about this. My search results could'nt help me.
http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1085486551qwo.jpg