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The Saint
12-03-02, 10:41 AM
It’s been ages since I posted something on this forum. Although the images I’m posting aren’t exactly new stuff., It will be a shame not to share this with the ZBrush community.

Back in late 2000, I had the opportunity to use ZBrush for some conceptual work for an action/platform game that was being developed at Electronic Arts (EA). Nobody in the company knew about ZBrush so I took the priviledge of introducing this wonderful tool to the company. ZBrush was still in it's version 1.1 then. (Too bad this game didn't see the light of day...)

http://www2.zbrushcentral.com/zbc_uploads/user_image-1038939598vsw.jpg

The images posted here are early concepts of the lead character. You can pretty much get an idea of the different evolution phase in developing a character..

http://www2.zbrushcentral.com/zbc_uploads/user_image-1038939737yeb.jpg

ZBrush allowed me to quickly visualized the character in Three-Dimensional form in a fraction of the time to model it in other 3D packages.

http://www2.zbrushcentral.com/zbc_uploads/user_image-1038940010qst.jpg

FIG.01 Shows a very early concept version of the character

http://www2.zbrushcentral.com/zbc_uploads/user_image-1038940091foe.jpg

FIG.02 Shows another early incarnation of the character.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1038940181jpr.jpg

FIG.03 Shows different angles of the character. (Bear in mind that this was created prior to the introduction of ZSpheres)
http://www2.zbrushcentral.com/zbc_uploads/user_image-1038940379lhd.jpg

Comments and questions are both welcome.

I'll post more concepts tomorrow as I dig deeper into my archives.

Note: All images are property of EA and any reproduction of the posted material is prohibited unless granted permission from Electronic Arts.


ENGKHANTO: The Art of Santa (http://www.saintart.homestead.com)

<font color="#949494" size="1"> December 04, 2002 Message edited by: The Saint </font>

<font color="#949494" size="1"> December 05, 2002 Message edited by: The Saint </font>

JOHNVQ3
12-03-02, 10:56 AM
:) great concept saint! too bad the game didnt make it to the majors :tu: :tu:

Mentat7
12-03-02, 10:56 AM
It is so great to hear from you Sonny. You have been sorely missed. This character development post is refreshing and inspirational. Thank you for the insights into your methodology. Hopefully we will hear more from you in the near future. :) :tu:

Mahlikus The Black
12-03-02, 11:10 AM
Oh man, I have been waiting to see some new stuff from you (though you say it isnt.. :D ). And I tell ya...this is truly excellent work! Especially for ZB1.1 :eek:

I love it!!!
Really looking forward to more!!!

<font color="#949494" size="1"> December 03, 2002 Message edited by: Mahlikus The Black </font>

Q-qeo
12-03-02, 01:03 PM
:tu: great :tu: :tu:

boozy floozie
12-03-02, 02:51 PM
Fantastic work :tu: :tu: :tu:
I'd love to know how you created those great teeth?

MrBraun
12-03-02, 03:46 PM
Welcome back Sonny!!!! Great image !!! Well modelling !! ;)
I like more this buddy!!!! :D

The Saint
12-04-02, 10:24 AM
Thanks everyone for the nice kind comments and feedback. I've managed to dug up a few more concept images in my archives.

Fig. 04: Here's another incarnation of the character.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1039025797bun.jpg

This next image shows how easy it is to change color shceme in ZBrush.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1039025872xmv.jpg

This quick way of changing colors allowed us to visualize the character in different shades without having to spend that much time changing textures like in other programs.

http://www2.zbrushcentral.com/zbc_uploads/user_image-1039026034qkv.jpg

Here's an early concept of the character in a background. All created in ZBrush.

'Hope you find these images inspiring and informative.
Boozie F.: Those teeth were created using the ring tool. (cut it in half and then subdivide it..)

I'll dig up some more background stuff next..

Cheers!

Mahlikus The Black
12-04-02, 10:39 AM
Amazing once again.
I have a favor to ask...
THe images of the color changes...can you let us in on the toonshader properties used (I am assuming its the toony) I have been trying to achieve that look with little success and I have always admired your images for that aspect let alone the awesome modeling and imagery.

Thank you!
Mike

TVeyes
12-04-02, 10:53 AM
Thanks for taking the time to post these. Very inspirational. You've got more? bring them on :)

Rafael Hernandez
12-04-02, 12:28 PM
Nice to see you back posting. This is excellent work specially since it was done with 1.23b. Like Mahlikus I'm curious about your settings for the cartoon shader and if you have the time could you elaborate further about this quick color changes.

KenH
12-04-02, 01:37 PM
Why on earth was the project scrapped? It looks like alot of work went into it. Excellent work! :)

MrBraun
12-04-02, 01:51 PM
Simply excellent Sonny !!! ;)

gummie
12-04-02, 08:38 PM
Yes, I too never quite got a toon shader working with color. ;)

By the way, on the teeth, I suppose you subdivided using an alpha?

Great bug, I like this little guy. :)
No, remember this was done with Zbrush 1.1 :tu:
Very nice Saint! :)

The Saint
12-05-02, 10:42 AM
Thanks again everyone for the kind comments.
About your questions on the "Cel-shaded" look I've used to vary the colors.., here's the tutorial I did many moons ago about that effect:
TOONSHADER tutorial (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=003423)

Ken H:
There are various reasons why a game might be cancelled. (Over-budget, lack of direction, unstable game engine and politics)
In this case., it's a bit of everything.

Here are a few early concept art I did for the game. (some environment concepts)

Early Concepts of Thornplants:
http://www2.zbrushcentral.com/zbc_uploads/user_image-1039113876clp.jpg

Sunset:
http://www2.zbrushcentral.com/zbc_uploads/user_image-1039113693ypn.jpg

Moonlight:
http://www2.zbrushcentral.com/zbc_uploads/user_image-1039113716uxa.jpg

I hope you enjoy viewing these as much as I enjoyed creating them.
Once again.., all created in ZBrush 1.1

<font color="#949494" size="1"> December 05, 2002 Message edited by: The Saint </font>

Mahlikus The Black
12-05-02, 10:59 AM
This is amazing stuff! And its ZB1.1 ... what a mind blow!

I have to thank you for putting this on here for it gives me alot of inspiration and twice as many ideas. Thank you!

I CANT WAIT to see what your doing with 1.51..MAN! *nods in wonderment.

BTW-Thank you also for helping to commit to surgicaly attaching a pencil and art pad to my person!..lol ;) :D

:D :tu: :tu: :tu: :D

<font color="#949494" size="1"> December 05, 2002 Message edited by: Mahlikus The Black </font>

<font color="#949494" size="1"> December 05, 2002 Message edited by: Mahlikus The Black </font>

juandel
12-05-02, 01:25 PM
what a fantastico thread and comeback, TheSaint!!!! masterpieces, all of them, and wonderful tips! mucho appreciated!

- juandel

JohnArtbox
12-06-02, 01:25 PM
beatuiful quirky images saint, just one question, did you change the colour schemes by altering the colour curves, switching materials or is there another way I've missed?
John

PusGhetty
12-08-02, 03:09 AM
Really inspiring work... You have one of the jobs that I strive for not to mention that I saw your early Zworks long ago and they compelled me to have and learn Zbrush! Great concept work in the form of Zsketches. You probably will blow many minds with 1.5! All of them are wonderful!
Best regards,
Michael

Le Discot
12-09-02, 08:50 AM
One word:
WONDERFULL!!!!!!!!!!!!!!!!!!!!!! :)
Welcome back! ;)