View Full Version : How to take from zbrush to maya etc.?
Fireblade
07-17-04, 05:07 AM
Hey
How do I take something I have made in Zbrush to ex. maya or 3Ds max etc.?
Can I take something from Zbrush to Cinema 4d?
Hope you can help me :)
frinkster
07-17-04, 03:36 PM
Simple, just go to tool>export this will save out your model as a .obj which can then be imported into maya.
hope this helps :)
Fireblade
07-18-04, 05:46 AM
Hmm, why can't I open it ind 3Ds max? :S I don't get it :(...
frinkster
07-18-04, 06:18 AM
I'm not very familiar with Max but if it wont let you import your .obj file then you may need a plug-in to allow you to do this. Try this one (if you are using max 6):
free obj importer for Max 6 (http://www.cadalyst.net/extras/plugins/Import.html)
Good Luck
Fireblade
07-18-04, 11:22 AM
Thx. it works now :)
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