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Dickie
05-23-04, 02:00 PM
Heya Folks, This is my first Object I built in Z-Brush. I still have no idea how to render, so I had to do a screengrab and crop the images in Photoshop. Took me about 5 hours so far. I use LW so I'm still trying to figure out how to generate a Displacement map from this guy to export to LW. Any help and or artistic comments much appreciated...: )

The artistic freedom Z-brush gives me is incalculable. I just bought this yesterday and already I feel it's a deal at twice the price.

Cheers,

Dickie

http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1085345989bie.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1085346006ccc.jpg

kilik
05-23-04, 02:24 PM
greet:=)

Dickie
05-24-04, 03:57 AM
And Greetz to You Kilik...: )


Dickie

kilik
05-25-04, 06:08 AM
where's textured version ! ?
again greetz :)

Curious
05-25-04, 06:35 AM
Looking good! Great mouth interior. I'm assuming it's all one maesh, not separate parts. How'd you get in there to model the teeth and tongue?

Dickie
05-25-04, 09:26 AM
Curious, yes he is one mesh and it's simple to
hide parts of the model in ZBrush. Just press
CTRL + SHIFT and drag a rectangle around the geometry you want to hide. In this case, I hid the top of the mesh and worked on the bottom of the mouth. To restore the hidden geometry, just CTRL + SHIFT click on an empty area in your workspace and the model is restored. It's a sweet, sweet feature.

I will get around to texuring him Kilik, I still have to learn how to do it though...lol

Dickie