zerobugetgamemaker
11-29-02, 09:46 PM
a while ago i asked about making terrain by applying an alpha to a plane 3d and so on, and it's worked great for terrian, so thank you all for the help on that, but I have a question about it already!
Ok... I'm trying to make a pyramid surrounded by tall thin towers.
what I do:
:b1: set a square alpha to a flat brush and draw five squares. One in center for bottom section of pyramid, and four smaller ones at each corner for the base of the towers.
:b1: I progress gradually to smaller brushes and lighter color as I move up the pyramid. On the towers, I want a more sever slope, so I use a bright white imediately after the dark grey.
:b1: use mgrb tool, apply alpha to plane 3d, offset z.
:ex: It is messed up. The towers are short, and the pyramid has a very tall first layer, and the rest is fine.... any idea what I did?
David
Ok... I'm trying to make a pyramid surrounded by tall thin towers.
what I do:
:b1: set a square alpha to a flat brush and draw five squares. One in center for bottom section of pyramid, and four smaller ones at each corner for the base of the towers.
:b1: I progress gradually to smaller brushes and lighter color as I move up the pyramid. On the towers, I want a more sever slope, so I use a bright white imediately after the dark grey.
:b1: use mgrb tool, apply alpha to plane 3d, offset z.
:ex: It is messed up. The towers are short, and the pyramid has a very tall first layer, and the rest is fine.... any idea what I did?
David