Livingstone
11-27-02, 08:04 AM
I want to create a piece of stone-wall in Amapi (just contours with a window hole), and save this as a OBJ file. Then import the OBJ file of the wall-piece in Z-Brush to paint on the stones (cartoon-like)... Is this possible?
When yes; I’ve got a few questions to ask:
a) How do you import the OBJ file in Z-Brush?
b) When I paint on the stones, I want to have a very detailed surface (cause in the end I want to export the file to Bryce5 and create the rest of the illustration in there...) and do not want to end up with jagged edges; so how do I get a higher polycount in Z-Brush?
Earlier on I tried to create a rough looking stone in Z-Brush, saved it as a OBJ file and imported this in Bryce5, but it was’nt smooth enough...(Tried smoothing the mesh in Bryce but that did’nt help).
Can anybody help me please (desperate :confused: )
Thanks for any comment, Rob
When yes; I’ve got a few questions to ask:
a) How do you import the OBJ file in Z-Brush?
b) When I paint on the stones, I want to have a very detailed surface (cause in the end I want to export the file to Bryce5 and create the rest of the illustration in there...) and do not want to end up with jagged edges; so how do I get a higher polycount in Z-Brush?
Earlier on I tried to create a rough looking stone in Z-Brush, saved it as a OBJ file and imported this in Bryce5, but it was’nt smooth enough...(Tried smoothing the mesh in Bryce but that did’nt help).
Can anybody help me please (desperate :confused: )
Thanks for any comment, Rob