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melampo
11-26-02, 12:48 AM
Hi, everybody,
i have a question: when i use the z-sphere and i modeling somethingh,(a body), when i change the position of somethink( close or open hand or mouth), i need to model another thime every think or not.
To better understand there is somethink similar like the bone in lightwave...(i model a figure in a rest position and after i paint a textue and in the final with the bone i give you a position...)Thank
By Leo
It's the same for the texture also

TVeyes
11-26-02, 08:37 AM
If you are modifying the mesh after turning Zspheres into polygons, then yes, you will have to modify each pose. However the new upgrade might change that. You still will have to model each pose if you modify the mesh using standard modifiers(push,pull,expand etc), but if you use the new texture displacement feature you can apply that texture map to each Zsphere pose.

So if modifying mesh/pose using texture no need to remodel, if modifying by hand, you have to remodel.

Does that help?

aurick
11-26-02, 10:24 AM
ZBrush will allow you to model a ZSphere object at a "rest" position, skin it using the Adaptive skin method, and then texture that skin.
See Pixolator's Post (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=008794&p=1)