Sergio Santos
02-26-07, 06:12 PM
TalosBeautyL.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2750724%27,%27TalosBeautyL.jpg%2 7,1,0%29)
This is for the Hardcore modeling challenge: Ray Harryhausen Tribute in CGTalk. I decided to enter because of the topic.
I love the Ray Harryhausen movies, specially "Jason and the argonauts". There are three things that shocked me when I was a kid and watched the movies: Medussa, the scene with the skelletons and the giant of stone. So I made Talos. I even thought that it was a real scale statue the first time that I watched the movie, hehehehe...
I've used 3D Max, ZBrush and Photoshop. It took me around 15 hours (I thought that the point of these challenges was the speed so I did my best to finish it quickly), plus a few hours for the renders... yes, a few hours for these renders... I have a very slow laptop.
I didn't pretend to make a 1:1 copy of the original and I had a lot of fun making this model.
Thanks for viewing!
base model:
http://forums.cgsociety.org/attachment.php?attachmentid=107936
torso sculpting:
http://forums.cgsociety.org/attachment.php?attachmentid=108077
first iteration:
http://forums.cgsociety.org/attachment.php?attachmentid=108247
second iteration:
http://forums.cgsociety.org/attachment.php?attachmentid=108467
http://forums.cgsociety.org/attachment.php?attachmentid=108528
posing:
http://forums.cgsociety.org/attachment.php?attachmentid=109327
final entry:
http://www.zbrushcentral.com/zbc/attachment.php?attachmentid=50724&stc=1
link to the challenge: http://forums.cgsociety.org/showthread.php?f=208&t=448633&page=3
This is for the Hardcore modeling challenge: Ray Harryhausen Tribute in CGTalk. I decided to enter because of the topic.
I love the Ray Harryhausen movies, specially "Jason and the argonauts". There are three things that shocked me when I was a kid and watched the movies: Medussa, the scene with the skelletons and the giant of stone. So I made Talos. I even thought that it was a real scale statue the first time that I watched the movie, hehehehe...
I've used 3D Max, ZBrush and Photoshop. It took me around 15 hours (I thought that the point of these challenges was the speed so I did my best to finish it quickly), plus a few hours for the renders... yes, a few hours for these renders... I have a very slow laptop.
I didn't pretend to make a 1:1 copy of the original and I had a lot of fun making this model.
Thanks for viewing!
base model:
http://forums.cgsociety.org/attachment.php?attachmentid=107936
torso sculpting:
http://forums.cgsociety.org/attachment.php?attachmentid=108077
first iteration:
http://forums.cgsociety.org/attachment.php?attachmentid=108247
second iteration:
http://forums.cgsociety.org/attachment.php?attachmentid=108467
http://forums.cgsociety.org/attachment.php?attachmentid=108528
posing:
http://forums.cgsociety.org/attachment.php?attachmentid=109327
final entry:
http://www.zbrushcentral.com/zbc/attachment.php?attachmentid=50724&stc=1
link to the challenge: http://forums.cgsociety.org/showthread.php?f=208&t=448633&page=3