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View Full Version : Just A Little TidBid Of MultiMarker Information . . .



Kruzr
10-14-01, 04:14 PM
‘Afternoon all . . . :)

I thought that a few might be interested in this, probably little known fact??? If you wanted to create a "Sphere3D", then use a "Cylinder3D" to Cut a hole, then use a "Cube3D to cut another hole, then use a "Ring3D" to cut another hole, now you wanted to move or scale or rotate the original "Sphere3d" . . . could you do it??? :confused:

Actually, the answer is yes. If you create an object on the screen, give it the Color & Material you want, then scale, rotate & position the object where you want it, then place a Marker for that object you can do it. After you've placed the Marker for that object, choose another Object or Tool & place it on the previous object where you want it. Give it a Color & Material of your choice, scale, rotate or position it to you liking, then select "Cut" instead of Add, now place a Marker for your second object. You can do this with additional Objects if you choose. Now, after you have everything exactly as you want it, select the "MultiMarker" & draw on the screen. If you've followed my example, you should have a "MultiMarker" object with different holes cut into it, & you can scale, rotate or position it to your own satisfaction. The only drawback to this "MultiMarker" object is: you can't convert it to a "PolyMesh" object, due to the fact that the "Cut" areas won't show up as Cut, instead they will appear as the actual objects used for the Cutting. :rolleyes:

I don't know how many of you, if any, would have any use for this little tidbit of information, but I have used it a couple of times, & I was satisfied with the results. In the image below, once I created the "MultiMarker" object, I placed it on the screen & positioned it in 4 different positions, then rendered each. As you can see they turned out pretty clean. ;)

Anyway, as I stated earlier, if anybody would be interested, give it a try. If you have any questions please ask & I'll try to answer. Y'all have a good one . . . :cool: Mark.


http://www2.zbrushcentral.com/zbc_uploads/user_image-1003101255xhk.jpg

Tag
10-14-01, 07:53 PM
I can think of a few uses for something made like this. You're sharing this information has made life so much easier on a few projects. Thanks for all of the great info on multimarkers, Kruzr!

drjjwow
10-14-01, 09:05 PM
cool thats a great tip. i too have used the cut selection button for one of my own creation and i have to admit its kinda wierd and scary when the product is finished.

banez
10-15-01, 08:51 AM
hi mark i got most of what you was saying but does 1 object "CUT" the other object or just go "threw" the object.
can you post a Zscript ill liked to check it out.
some times it easyer for me to understand by watching a zscript in action.

banez
10-17-01, 08:43 PM
could i have that Zscript on what you made please.
if you don't have that one ill take another so i can see what your doing.
thank you

Kruzr
10-17-01, 09:21 PM
Hi EZ . . . The ZScript was sent to your e-mail address about an hour ago. If you don't recieve it soon, please let me know. . . :cool: Mark.

banez
10-17-01, 10:06 PM
thank mark i got your mail im glad you said you sent it to my e.mail because i don't go there but once a month LOL.
thank it worked GoooooooD