View Full Version : Sour Tooth
XtremeAMX
02-08-07, 09:58 PM
Rough draft 130,000 polys
evil_CLOWN.jpg
MoonDoggie
02-09-07, 09:49 AM
The clavicles are too big.
You have over a million polys but, you could do the same thing with 100,000 polys. There is no reason to go up so high if you don't need the detail, and with a decent base mesh you could easily achieve that in 1/5th of the poly count.
The number of polys in your model does not correspond to the quality or detail of the model, in fact the low poly count you can achieve with awesome results the better.
-Moon
XtremeAMX
02-09-07, 10:54 AM
Oops, a lil typo there. It is actually at 130,000 polys.
Thanks for the clavicle advice.
Frenchy Pilou
02-09-07, 02:10 PM
...indeed! :D
XtremeAMX
02-10-07, 09:33 AM
Here is the low mesh to high diagram
heads.jpg
noSkillz
02-10-07, 01:22 PM
looking good amigo
XtremeAMX
02-10-07, 03:01 PM
Thanx for the comments guys
XtremeAMX
02-11-07, 11:40 AM
Heres just a lil update. Dont focus on eyes too much. They are put there just for reference.
head1.jpg
XtremeAMX
02-11-07, 03:35 PM
evil1.jpg
XtremeAMX
02-13-07, 06:09 PM
Still WIP, but here it is:
evil2_Final.jpg
lemonnado
02-13-07, 06:17 PM
I thought the previous eyes look more 'natural' as I can't picture a perfectly round iris on that elongated eye. It also made him look more insane. But that's just me. Also the teeth. I'd make them the same color as the eyes. Maybe a tint darker. Again... just a suggestion. No Idea how id would really look if you did it. Any way, great character!
Cheers
Lemo
XtremeAMX
02-13-07, 06:26 PM
Ahh well, if it looks more insane then my mission is accomplished. My goal is to make him this evil insane character. I am in the process of changing the teeth and re-texuring him. I am hoping to add half of the body with his arm sticking out holding a main object, which will not be revealed yet.
Thanks for looking.
DivideandRender
02-13-07, 08:28 PM
Reminds me of the Noid...Good works .
P.S. Please give it a mullet.... of FIRE! :tu: METAL
XtremeAMX
02-21-07, 09:45 PM
Ok guys, due to UV problems, I wanted clean unoverlapping UVs, so I decided to re-sculpt this guy. His nose is more of a zombie, his skin is burned and wrinkly. So here he is without texture for now.
DivideandRender, I had the same idea with fire on the head. This resculpted model will suit it better.
DEAD_smile.jpg
GrayEggs
02-21-07, 11:40 PM
Hello..I like the lighting and coloring on this model! Im still learning the facets of ZB, can you enlighten me to your lighting set-up and how you came to get that look on your texture?:D
XtremeAMX
02-22-07, 08:40 AM
I havent put a texture on him yet. It's basically tweaking materials and your light setup. I used Antropus's method.
Check out this tutorial (http://www2.zbrushcentral.com/picasso/tutorial.htm)
XtremeAMX
02-22-07, 11:19 AM
Textured and rendered in ZBrush.
EVILGUY.jpg
sadicus
02-22-07, 11:25 AM
...i like the bright coloring.:tu:
lemonnado
02-22-07, 12:36 PM
Haha crazyyyyyyyyyy!
Great!
Lemo
XtremeAMX
02-22-07, 07:59 PM
Thanx guys.
XtremeAMX
02-24-07, 10:08 AM
Ok guys, looking back at my last render, I didnt like the way the teeth looked as well as the skin. I decided to sculpt out a different skin type and more wrinkly face. Now I am building a body for him. Here's a little update, overhead. Enjoy.
OVERhead.jpg
DivideandRender
02-25-07, 09:48 PM
Its looking realy cool. Just try not to lose too much of that character when reworking it. Looking forward to seing more. :D
XtremeAMX
03-01-07, 07:39 PM
An update. I could use some helpful info on combining mesh effectively without the multi-marker. It seems like i have to sculpt by hand for the completed body.
EVIL_2.jpg
SalmonGod
03-01-07, 07:59 PM
that last picture makes me think... if he just had tears streaming from his eyes, it would be a good representation of my reaction to the ZBrush3 announcement
XtremeAMX
04-10-07, 01:40 PM
Allright, I haven't forgotten about this character of mine. I decided to put his head into the body of my current creature. I wanted to give him this pyromaniac look. Comments are welcome.
clown_beast.jpg
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