thunder1
01-15-07, 12:28 PM
This is my latest work. It was mainly just a learning experience as I tried as many new things as possible. I am still pretty new to 3d art and wanted to try some new things like fur and rigging a character.
I was not attempting to be historically acurate by any means just giving my own interpretation of WWII Gremlins in the engine.
All that being said I hope some of you all enjoy looking and as alway C&C are welcome. Thanks for looking.
Below are serveral versions some attempting to look like old photos as well as just some other shots produced along the way.
web-color-final-flat.gif
web-B-W-final-flat.gif
An attempt to make it look like and old WWII photograph
web-head-final-flat.gif
A close up to see some details
smiley-web-flat-finale.gif
Just a different version for fun
smiley-flat-finale-face.gif
The head, gloves, and jacket were all created in zbrush. All texuring and displacement/bump maps were created using zbrush as well. The accesories like the helmet, cup and cigarette were created in cinema 4d. Backgrounds, color corrections and compositing were all done in photoshop. And last but not least the final renders were done in Cinema 4d
I was not attempting to be historically acurate by any means just giving my own interpretation of WWII Gremlins in the engine.
All that being said I hope some of you all enjoy looking and as alway C&C are welcome. Thanks for looking.
Below are serveral versions some attempting to look like old photos as well as just some other shots produced along the way.
web-color-final-flat.gif
web-B-W-final-flat.gif
An attempt to make it look like and old WWII photograph
web-head-final-flat.gif
A close up to see some details
smiley-web-flat-finale.gif
Just a different version for fun
smiley-flat-finale-face.gif
The head, gloves, and jacket were all created in zbrush. All texuring and displacement/bump maps were created using zbrush as well. The accesories like the helmet, cup and cigarette were created in cinema 4d. Backgrounds, color corrections and compositing were all done in photoshop. And last but not least the final renders were done in Cinema 4d