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Erklaerbar
01-05-07, 02:22 PM
not very original i guess and not even finished (needs new weightmaps here and there and still some more sculpting, which again means that i need to repaint the bumpmaps at least, doh). crits and comments are welcome.
zbrush for sculpting and bump-, texture- and weightmaps some bits of hexagon and render in xsi.
thanks for stopping by

orc.jpg

an older render:

gnom2.jpg

pixelsoul
01-05-07, 03:07 PM
looks cool i like that light that shines in his neck :tu:

jais
01-06-07, 02:51 AM
it looks pretty damn real to me.
The shader and texture and lighting.
I'm not too sure about the composition.
But :tu:

Erklaerbar
01-06-07, 07:30 PM
pix, thanks ;)
jais, yes i guess youre right, just its no compo, its textured. I will repaint one later, might as well try lil sisters approach that looked pretty cool to me.

Btw here is a side render, and thats what im most unhappy about: the sideview:o he just doesnt want to look cool from the side, no matter what i try.

gnom3.jpg

Tristan_3D
01-07-07, 01:22 AM
Think this guy is greatly done :)

Echt, ich find den gut :)

Frenchy Pilou
01-07-07, 02:30 PM
...personnage :cool: