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LeoNp
01-02-07, 11:29 PM
Hey zBrushers,

Just finishing up my first exercies in doing a full texture map on a next gen gaming character. I think the bump, spec, and color maps are done for the head (uncluding the hat).The body I need to redo the cloth textile texture.

Right now I am having the worst time getting my normal maps to export from zBrush and work in Max or Maya. I'm not very technical, so I gave up on Maya after I saw the node network it takes to get it working, so for now I'm in Max. The renders with the fulll body are with out the zBrushed normal map. The image with the 3 head shots are from zBrush. As soon as I get the normals figured out I'll do a nice background and repost the finished product.

All c&c are welcome.

Later,
Leon

LeprechaunHead_01.jpg
Leprechaun_01full2.jpg
Leprechaun_01faceClose2.jpg

Leshiy3d
01-03-07, 12:11 AM
Yes, it's him, nice work!
But I prefer - Warwick Davis :D