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drjjwow
12-11-01, 06:36 PM
the images below belongs to stonecutter, i only what to show the changes that i made in this image... thanks stonecutter for the wonderful script... i used the same method to do a image a while back ill post what i did tomorrow... but to give you a idea what i did is imported a texture... applied that to a 3d plain, created a second layer,unchecked flatten layers, took that same image and applied to yet another 3d plain... then in the texture palette reversed the texture and adjust the transparent levels... thanks again... http://www2.zbrushcentral.com/zbc_uploads/user_image-1008124596uah.gif
http://www2.zbrushcentral.com/zbc_uploads/user_image-1008125747arv.jpg

Stonecutter
12-11-01, 06:40 PM
Great variation, Doc! :tu: :cool: :tu:
In actual fact, if you want to save on geometry, you don't need the planes...Just fill the first layer, 'Import' an image for your reflection, and put it in the 'Environmental Reflection' slot! Saving geometry saves render time, and file size.
The only actual 'object' in my script is the lens...The background is an image done first and saved, then the 'Reflection' was done as an image...
I hope more people do what you do, and play with this! Nice One... :cool:

juandel
12-11-01, 09:41 PM
geez, i have to look for that script... ah, the secrets behind the :tu: :tu: :tu: spaceman... i’ll get into that tonite. thank you doc and Stonecutter! :tu: :tu: :tu:

- juandel

drjjwow
12-12-01, 03:21 PM
to tell you the truth everything in this image is yours... event the lens... the only thing that i did was adjust the color and the materail... i copyed down the settings that i did ... field of view to 162...trac...to 59...repeat 4...brightness to -17 then in the material palette i changed the env. to 100...i didnt add or redo your image at all... thanks for a wonderful script...

Stonecutter
12-12-01, 03:37 PM
Thanks for the tips, Doc, and thanks for sharing the results of your experiments with the forum! :tu: :cool: