reynold
12-20-06, 06:16 AM
Hi, I model this for my portofolio. Its a general who wins a battle and decapitated his enemies head and bring them with him as trophies. Im still at the texturing part. I did the base model with 3dsmax, detailed for normal map in zbrush and unwrap in maya.
Im just learning zbrush, so im not as good as other people here:D
WIP_head_bruises3view.jpg
WIP_hangingheads_zbrushed1_level.jpg
WIP_head3-1.jpg
capturefront16-1206.jpg
I will update soon..
So, please give me your suggestion and crits, thanks!:)
Im just learning zbrush, so im not as good as other people here:D
WIP_head_bruises3view.jpg
WIP_hangingheads_zbrushed1_level.jpg
WIP_head3-1.jpg
capturefront16-1206.jpg
I will update soon..
So, please give me your suggestion and crits, thanks!:)