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Logick
12-18-06, 03:04 PM
Illustration Material. Looks best in AA mode. Don't forget to turn on shadows.
Logick_02.jpg (http://javascript%3cb%3e%3c/b%3E:zb_insimg%28%2746351%27,%27Logick_02.jpg%27,1 ,0%29)
I've also attached a simple Light setup that works well with the material.
Feel free to comment and post your doodles and other illustration materials, or links to illustration material threads. Thanks!

lemonnado
12-18-06, 03:29 PM
Works! Thanks for sharing!
Cheers
Lemo

Logick
12-18-06, 03:31 PM
Should work now.
(http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2746349%27,%27MOP.jpg%27,1,0%29)

lemonnado
12-18-06, 03:34 PM
Archive alive and well 8-).
This will make my entries for the scrapyard thread look much better!
Cheers
Lemo

Logick
12-18-06, 03:34 PM
Ok thanks im fixing...

Frenchy Pilou
12-18-06, 03:48 PM
Cool toon drawings :cool:

Blaine91555
12-18-06, 07:22 PM
Looks good. Thanks :tu:

dkzs
12-18-06, 09:38 PM
Uhhh!! I will have a look at it if u dont mind! thanks :) Have a look at mines, u can choose from the 23 i have posted here (http://www.zbrushcentral.com/zbc/showthread.php?t=40153):D

Logick
12-18-06, 09:54 PM
I like your materials a lot, I downloaded them the other day! very cool, in fact they are what inspired me to try a custom one, i built this one from the standard quad-shader, still trying to figure out the best way to use the texture in the material. Thanks for looking

dkzs
12-18-06, 11:37 PM
Well, the texture in the material i discover that u only can use it reflecting it into the material and then if you make an alpha out of it you can apply the alpha to the diferent "layers" of the material and make a slight bump all over it. As an example look in the Malachite2 - 2b materials or in the Larimar material and u will see what i mean.

Logick
12-20-06, 12:55 AM
i get it now, thanks dkzs!