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aurick
03-29-03, 12:20 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200303/user_image-1048968874gsh.jpg

Have you ever been working with symmetry while modeling ZSpheres and found that it's hard to keep things nice and flat along a single plane?

There's a neat little trick that you can do that makes it a snap!

All that you need to do is activate TWO axes of symmetry. In most cases, ZBrush will still only use one axis for adding new ZSpheres, and will use the other one to "steady" the ZSpheres that are being added. This helps to snap the child ZSpheres to the faces of their parents (remember that a ZSphere is looked at as a cube for Adaptive skinning purposes). It also helps you move things in a straight line.

I've recorded a sample session to show this technique in use. It has both X and Y symmetry turned on throughout the session. Click here to download Symmetry.zip (http://www2.zbrushcentral.com/uploaded_from_zbc/200303/user_file-1048969177ufl.zip)

Hope you find it useful!

The Namek
03-29-03, 12:28 PM
thank you aurick , i'll try it out

Mentat7
03-29-03, 01:03 PM
I thought everyone was aware of this already? I've only been doing that since...well the beginning. :D

BlAckOUt
03-29-03, 01:24 PM
nice tut thanks, but how do you get the blade to look like the blade, i think it's the same thing is used for wings, how do you do that???

aurick
03-29-03, 05:32 PM
Any ZSphere can be turned into an Attractor by Alt+Clicking on the spheres connecting it to its parent while in Edit>Draw mode. However, the Attractor cannot have any children of its own (it must be the last ZSphere in any chain).

There is more information about this in the ZSphere tutorials that come with version 1.55b.

kokoro
03-29-03, 09:51 PM
oh thank you. that is very helpful. i noticed this snapping feature once - by accident - but then forgot how i did it and could not recreate ! now here it is again.

BlAckOUt
03-30-03, 09:39 AM
thanks, it's very handy for making wings etc, thanks!!!!!!!

Hawkfyr
04-02-03, 09:30 AM
"Any ZSphere can be turned into an Attractor by Alt+Clicking on the spheres connecting it to its parent while in Edit>Draw mode"

Hi Matthew, whenever I Alt+click on a sphere it removes the sphere rather than connecting it to it's parent.
Am I missing a step?

Thanks

Tom

aurick
04-02-03, 09:48 AM
Hi Tom,

Alt+Click on a ZSphere when in Edit>Draw mode will delete the sphere. You need to Alt+Click on the linking spheres connecting the ZSphere to its parent. The ZSphere will then turn into an Attractor (provided it doesn't have any children of its own).

Hawkfyr
04-02-03, 10:24 AM
Duh...There I go not reading clearly again.
You clearly said to alt+click on a linking sphere,and it blew right past me.

Thanks Matthew.
I'll try to read more carefully next time.

8 )
Tom

Northstarr
04-02-03, 05:05 PM
Well well, this is interesting indeed - I wish I had figured this out before because this is definitely a problem for me. Thanks for the tip!

:cool:

Eric D.
04-22-03, 02:26 AM
Really like the way the swords came out.

Hardtwist
04-22-03, 05:29 PM
I was just going to ask this. I know, I know. Read the book or in this case the forums. :D ;) :tu:

spinalwrap
07-11-04, 09:32 PM
good for cups http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1089606621iss.jpg