View Full Version : again "optimize problems"
06-13-03, 10:00 AM
I´ve post this yesterday and i don see it.
i cant optimize the mesh, when i do, in this case a have this problem. Why? Is possible to fix it?
06-13-03, 10:09 AM
I dont think you're supposed to use optimize on adaptive skinned models , only on sphere3d's and other primitives. but i'm not sure.
Try to take the model into a free modeler like wings3d and optimize the model manually , algoritms to optimize are time-saving but dont always get the desired effect.
Mahlikus The Black
06-13-03, 10:26 AM
I know..what happened?
Don't know if it was the link thing or me saying that it was a point of improvement....go figure.
06-13-03, 10:28 AM
in my opinion and experimenting with optimize,its working backwards, if you start
with a lowest poly model possible using masks, divide, smooth as you detail your model making opt. obsolete.works best on high poly composite meshs when file size is an issue.here an example,low poly modeling.
Apparently, one of the mods moved the thread to the Feedback and Troubleshooting forum, where it's more appropriate.
06-13-03, 06:47 PM
Thanks to all.
I exported a low poly Cylinder .obj to zbrush, That could be.
thanks for the tip.
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