Tristan_3D
10-03-06, 08:23 AM
Hi Guys,
I created this Image yesterday (all the day) and shows us the well known "Officer Anthony Girard" of the PC Game "SWAT 4" as I see him.
Girard_FINAL800_01200k.jpg (javascript:zb_insimg('41348','Girard_FINAL800_012 00k.jpg',1,0))
I created that Image because Girard is catching most of the time a bullet for me within the game or is at least one of the first, who enters bravely an unknown room with unknown danger. Well... letz say: Girard is my Hero! http://forums.vugames.com/images/emoticons/wink.gif
made/done with:
- ZBrush (sculpting)
- 3ds max (additional Geometry)
- Photoshop (almost all of the Texturing - including beard, hair and facial structure - was painted in Photoshop)
- Combustion (for additional Postworkeffects like keying out the black Background of the original ZBrush Rendering)
Okay, hope you all like this Image http://forums.vugames.com/images/emoticons/wink.gif
Greetings
Daniel
I created this Image yesterday (all the day) and shows us the well known "Officer Anthony Girard" of the PC Game "SWAT 4" as I see him.
Girard_FINAL800_01200k.jpg (javascript:zb_insimg('41348','Girard_FINAL800_012 00k.jpg',1,0))
I created that Image because Girard is catching most of the time a bullet for me within the game or is at least one of the first, who enters bravely an unknown room with unknown danger. Well... letz say: Girard is my Hero! http://forums.vugames.com/images/emoticons/wink.gif
made/done with:
- ZBrush (sculpting)
- 3ds max (additional Geometry)
- Photoshop (almost all of the Texturing - including beard, hair and facial structure - was painted in Photoshop)
- Combustion (for additional Postworkeffects like keying out the black Background of the original ZBrush Rendering)
Okay, hope you all like this Image http://forums.vugames.com/images/emoticons/wink.gif
Greetings
Daniel