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View Full Version : Monday Night Challenge: Vehicles and Machinery • 08-25-03 to 09-08-03 (Closed)


Mahlikus The Black
08-25-03, 07:16 PM
I wanted to thank all the participants of the MNC-Full Figures Zifs: (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=011927)

andreseloy, kokoro, ArfGrat, vox, kircho,
PusGhetty, juandel, Mentat7, manou,
ZAMMPABOLLOS, KenH, Ron Harris, artboy21,
RAMSESIIV, andreseloy, juice, Stolen_Goods,
havran, Mik, gwot, Polaris30, The Namek,
deepsea37, pigma, Bonecradle, BigMike,
Ctrl-Z, froyd, Sandro Borg studio, and sarabel.

Excellent turnout and even more amazing
entries. Cheers everyone!.

So, it was decided that those who we would
have chosen to continue the next challenge
were not in the chat tonight so we came up
with the next one...

Using some of the excitement of noba's pixoracer (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=012083)...we are going to do...

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061867859odd.jpg

Anything... spacecraft, tools, weapons,
any and all land vehicles (or water)...
Go crazy everyone.

...and the parameters are:

:b3:This is going to be a completed image.
Time to work on lighting, rendering and background.
You know, on land, under water, outter space, inner space ;).

:b3:Can use any and all native zbrush tools.
Lets try to keep the Adaptive zsphere structures going.
This is optional though.
Considering what has been covered toward the end of the full figures challenge.
Things are going to get pretty exciting.

:b3:Last but not least, impliment a different stroke type
somewhere in the image and explain where. Strokes like planar, or drag-dot.

Thats it.

Good Luck and Happy ZBrushing!

kokoro
08-25-03, 10:31 PM
<BLOCKQUOTE>quote:</font><HR> Lets try to keep the Adaptive zsphere structures going. <HR></BLOCKQUOTE>

??? does this mean we should use zspheres ? or should we not ? sorry, my english is not good enough to understand this.

The Namek
08-26-03, 02:23 AM
kokoro
"This is optional though"

Du darfst ,aber du müst nicht.

Okay that's probably wrong , too long since I've written german :p

Astral
08-26-03, 04:19 AM
every one can enter the challange?

Ron Harris
08-26-03, 04:25 AM
Astral...yes, anyone can enter the challenge. Hope to see your works there.

Astral
08-26-03, 04:29 AM
Great!
But dont expect astounding work :)

Astral
08-26-03, 04:32 AM
Ammmmmmmmm,
you write "weapons"
did you meant swords axes and stuff like that,
ot tank and stuff like that?

Ron Harris
08-26-03, 04:35 AM
Astral, if you don't expect it from me then I won't expect it from you :)))) All kidding aside, the challenges are not really set up as competition but as a learning and growing experience for everyone in the zbrush world here. I personally learn somethign new just about everyday with zbrush and I have been here for a while. Challenge not contest. Look forward to everyones work. Time for work in the real world. LaterZ


Edit..
Astral, I think that is left up to you to interpret as far as the weapons...This challenge has a bit more liberties left to the artist.

ArfGraf
08-26-03, 06:07 AM
Here's an image to start things off. http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061903213qfq.jpg

kokoro
08-26-03, 07:21 AM
thanks the namek, for the translation. if you are interested, it is "musst" not müst, all other is perfect. :)

Mahlikus The Black
08-26-03, 07:52 AM
Well, thanks guys for helping to clear up the gray areas. As for the weapons...we already did that in the last MNC. I mean weapons like tanks and submarines and aircraft. You can go fantasy too like an anime mecha. Remember, its vehicles and machinery.

Good luck yall!

Astral
08-26-03, 11:01 AM
ok now i will start on my project!

Astral
08-26-03, 12:55 PM
Here is my work,
i hope to get better until the deadline and do something much better :)

http://members.lycos.co.uk/shubydubby/ship.jpg

ArfGraf
08-26-03, 11:07 PM
Alright,
I think I'm on track. My beanie cap is the vehicle.

And the decorations were done with a straight line stroke with 3-D objects. http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061964422kxh.jpg

juandel
08-28-03, 11:06 AM
here is my hot car-rod :D

http://www.cyber-webs.com/zbrush/juandel/hotcarot.jpg

argh-forgot about the stroke - well, there was spraystroke used to create fogalpha :)

edit: now i scr*wed it up with dragdot stroke plus carottified it a bit more:

http://www.cyber-webs.com/zbrush/juandel/hotcarot2.jpg

- juandel

another edit - how done:

http://www.cyber-webs.com/zbrush/juandel/hotcarotconstruction.jpg

- created carrot shape car incl. axes, adaptive skin, density 4, other settings default
- ring 3d/mask all, some fiddling with selected + row + handmade additional masking for the inner part + inflate/inverse mask/deflate operations
- selections-&gt;make alpha-&gt;alpha make texture-&gt;fill canvas, fill one gap with simple brush-&gt;mrgbzgrab-&gt;texture make alpha-&gt;ring3d selection alp-&gt;edit mode, select black colour, fill, invert mask, fill with white-&gt;clear mask
- sphere 3d, initialize z=25, place marker, place marker for ring3d, move while in multimarker to fit onto sphere or vice versa -&gt;make polymesh
- place marker for skinned carrot seen from above, place 4 tires, mark them, multimarker, adjust tires, make polymesh (i think it was 60000 or so)
road was done with plane, texture is the tire ones, inverted, h+v texture sliders increased. goofed up on perspectivity fit with the car.
background: spheres with grassy texture, deformed in editmovemode on own layer, fiberbrush with continuous colours and flat mat.
on yet another layer i spraystroked fogalpha with simplebrush, grab with autocrop off.
metal parts on car were done with simplebrush, zadd off, m-only.
rabbit done quickly with a few spheres. 1 pointlight was placed close to its face, it would have been inside shadows otherwise.
best render - voila :)

kokoro
08-28-03, 10:18 PM
very funny juandel :)

artgraf, propeller beanie is cute. :)

vehicles are difficult, i think. do not have much phantasie on those...

andreseloy
08-30-03, 11:29 AM
THIS IS MY CAR¡¡
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1062268174lom.jpg


121 Welcome

Northstarr
08-30-03, 03:24 PM
Some pretty interesting and ingenious entries here so far. Nice going folks! I had better get my butt in gear!
;)

Ron Harris
08-30-03, 06:43 PM
Well I thought I would try my hand at this..many failures on my part..grrrr so I said to myself, "Self, why not do something familiar to practice with. Why not do your own Ford Bronco II Suv, Self?" So I tried....she aint pretty, but neither is the rust bucket in the driveway...snicker..but she is at least paid for...The body is squatty I know...I made it from a handdrawn zbrush alpha in the general shape. Tires are deformed torus's etc..nothign new here..but I normally dont do vehicles and stuff like that...so it is a challenge for me.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1062294182dpw.jpg

andreseloy
08-30-03, 08:28 PM
and....this is my motorcycle in the rush hour¡¡¡

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1062300501pbh.jpg

Northstarr
08-30-03, 08:43 PM
Well, I was messing with zspheres again and came up with this novel ship. It's a cross between a sea going ship and a space ship, I call it the Air Ship. (original eh?) hee hee.

http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1062301363bpv.jpg

Still working on a car type vehicle, but I doubt I could do better than Ron's, I think it's cute!
:)

juandel
08-30-03, 10:44 PM
slightly OT: a peek inside: lusting after oil :)

http://www.cyber-webs.com/zbrush/juandel/oildrought.jpg

- juandel

nocturnal451
08-31-03, 01:58 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1062363508inf.jpg

andreseloy
08-31-03, 06:24 PM
My cars ilustrated my difficult to work with deformation palette or the little practices that I have had with the deformation palette, but I am happy because with this MNC I become aware about that point.
http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1062379445awj.jpg

Mahlikus The Black
09-01-03, 03:50 AM
Here is what I have been working on. Still needs plenty of work. Details to the rear, gun, add wings, and armor. Background scenery is going to be fun.
Too bad I have to sleep! :rolleyes:


http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062413484iid.jpg


Here is the second session...


http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062470966tbk.jpg

andreseloy
09-01-03, 03:53 AM
Mahlikus The Black
Congratulations for this beutiful, original and very very well done model¡¡¡

RAMSESIIV
09-01-03, 11:54 AM
Hi everybody here is my new post for this great new challenge hope this car take life for the end of the week. i'll work on it to do so. Have a nice day and see you soon on ZBC :D (done in Z K E T C H E R V 1 . 1) http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062442272rzk.jpg

andreseloy
09-01-03, 04:12 PM
Thanks to MNC and Mahlikus The Black
121 Welcome

http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062462469xez.gif


http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062462572mzo.gif

http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062462603jfs.gif

This were the tool I used to this post
http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062463615lbc.gif

3D affects
09-01-03, 04:18 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062458292tus.jpg
:cool:

bantho
09-01-03, 10:19 PM
Hey Andreseloy, this is a great image, I can only admire your always improving skills...
You are a example of dedication and entusiasm to every Zbrush novice like me...

Saludos desde Mexico!

andreseloy
09-02-03, 12:50 AM
Gracias Bantho, por el hermoso estìmulo que son tus palabras¡¡¡¡
La secuencia de carros es el proceso real que he vivido¡¡¡ No entendìa el panel Deformation palette y me propuse a entenderlo, tomando por ej. una primitiva y manipulando todas las deformaciones posibles y las iba grabando y guardando las herramientas que construìa. Nunca pensè en llegar a realizar el ùltimo post.¡¡¡
Saludos amigo Bantho y gracias por tus palabras.
Thanks Bantho, for the beautiful stimulus that is your words
The sequence of cars is the real process that I have lived.I did Not understand the Deformation panel palette and I seted out to understand it, taking by ej. a primitive one and manipulating all the possible deformations and it was them recording and keeping the tools that I constructed.Never mind in getting to make the last post.
Greetings friend Bantho and thanks for your words.

kokoro
09-02-03, 02:31 AM
mahlicus, this looks interesting. :)

andreseloy, wow, that is great. i really like it a lot.

we were on the weekend at a "mineral oil museum". there i got an idea for the challenge. i rebuild a part of one of those machines from 1911 (but please do not ask me to explain how it functions ;) ) i took some artistical liberties though.

http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062495081bld.jpg

andreseloy
09-02-03, 02:40 AM
Kokoro this post is beutiful, the machine, the perspective and to me the texture you reached in this image is just superb¡¡¡ You reproduce in a very well manner old machine in some abandoned or unvisited place¡¡¡
Congratulations

juandel
09-02-03, 09:28 AM
great entries, everybody!

here is my first try at a technique suggested by Pilou, making use of the blueprints-url (http://www.suurland.com/blueprints_archive.php) he provided us with and alphaskinning. i bet there are better ways to make use of the reference-material available there, but although it needs a lil preparation in PS or whatever app at your hand (like turning bg into 0,0,0 black), importing textures from there-making them alphas-making the alphas 3d-mayhaps applying texture in tmaster by dragrectanglestroke/rgb100, seems to be a very fast method to achieve what looks like carshapes - to be used when placed at far away distances only :D

the vehicle in front is polymeshed of another alphaskin plus wheels created for the car-rod posted on page 1 of this thread.

simplebrush conic stroke with rotated caralpha was used for creating landscape :rolleyes:

http://www.cyber-webs.com/zbrush/juandel/blueprintsa.jpg

- juandel

Frenchy Pilou
09-02-03, 10:00 AM
That's seems good indeed :cool:
Pilou

andreseloy
09-02-03, 03:56 PM
121 Welcome

http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062543366doa.gif


http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062543473jvl.gif

andreseloy
09-04-03, 11:08 AM
121 Welcome
http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062698869otb.gif
http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062698924uzx.gif

andreseloy
09-04-03, 06:40 PM
121 Welcome
http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062726013axc.gif
http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062726036hrb.gif

DeeVee
09-04-03, 08:48 PM
Excellent stuff so far!

RAMSESIIV
09-06-03, 03:37 AM
I've Finally done my car as the previous sketch show.
As I've got two render I post those image
Thx for viewing :D http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062844625avj.jpg
:D
http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062844660yfp.jpg

andreseloy
09-06-03, 03:47 AM
RAMSESIIV PERFECT¡¡¡¡¡ EXCELENT¡¡¡¡ ELEGANT¡¡¡

Congratulations

Frenchy Pilou
09-06-03, 08:02 AM
Vroum, vroummmm......
Bravo ! :cool:
Pilou

noba
09-07-03, 09:02 PM
SPEED CHALLENGER

http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1062993717qis.jpg

kokoro
09-07-03, 10:30 PM
wonderful entries, and in particular noba, your design is spectacular.

pigma
09-07-03, 10:54 PM
wonderful design!! . Mr, Noba!! :eek: :eek:
the sense is great of the design your vehicle. :tu: :tu: :tu:
And your humor is cool. I saw such a dangerous motorcycle for the first time. :D
It is smart!! :cool:
You are bearing expression of the important whole surface of present-day Japan.
It is the Mr,Noba truly! ;) :tu: :tu:

shikuri

andreseloy
09-07-03, 11:11 PM
NOBA GREAT¡¡¡¡¡¡

Mahlikus The Black
09-08-03, 12:32 AM
Awesome entry Noba! Wow!
Would you mind giving us an idea on your workflow?

Frenchy Pilou
09-08-03, 12:52 AM
Hi Noba
Great human motor bike :cool:
Kawasaki ? Suzuki ? Ducati ? No Nobaski :)
No doubt that you take your inspiration here (http://optidigit.com/stevens/bikergirl.JPG) :D
Have happy ZBRUSHING!
Pilou

andreseloy
09-08-03, 01:21 AM
121 WELCOME
http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1063009270zjh.gif

RAMSESIIV
09-08-03, 02:17 AM
what a great motorbike congratulation noba!!! :eek: :eek: :eek:

kokoro
09-08-03, 10:48 AM
frenchy that was also my very first thought ! but, i think noba´s is even more elegant. :)

Frenchy Pilou
09-08-03, 01:30 PM
Hi Kokoro
Of course you right :)
But I could not re dressing this undressed motorbiker :D
It's was the original :)
Pilou

Rafael Hernandez
09-08-03, 06:32 PM
Great entries everyone.

Juandel: Great bunny racer. Your work is an example that you can get great results from simple but effective methods applied creatively.

Andres: Nice series of cars. You seem to be improving everyday.

Ron: That Ford Bronco has lots of character. As long as it has good space in the backseat why do you care what it looks outside.

Northstar: You got one interesting spaceship there.

Nocturnal: I like that rocket and the moon is looking pretty good.

Mike (Malikus): I was hoping you could finish that bad boy. Lots of potential on that design.

Kokoro: Nice scene. Reality based images are really hard to pull off.

Ramses: Nice car. For some reason I like the first render better.

Noba: Just one word: "WOW"

Bantho: Nice to see another Mexican in the forum. Welcome to ZB Central.

Here is my entry. It's a walker for older people who would like to feel empowered.

http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1063071143xsi.jpg

noba
09-08-03, 06:54 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200309/user_image-1063072449ftq.jpg

andreseloy
09-08-03, 08:23 PM
Thanks Noba for share your workflow¡¡

Frenchy Pilou
09-09-03, 12:26 AM
Hi Noba
I am wrong it was not stevens Stahlberg (http://www.optidigit.com/stevens) but syd Mead (http://www.sydmead.com/) :cool:
Pilou