02-25-02, 02:25 AM
Take Note if you mess up you have to Re IMPORT the Tetxure to the eye because it will scar it so you can't Re use it.
Here's the Texture i used for the Base http://www2.zbrushcentral.com/zbc_uploads/user_image-1014634980llk.jpg
here it is being used step by step 1 threw 6
http://www2.zbrushcentral.com/zbc_uploads/user_image-1014632383gfw.jpg
i have Two Eyes tut if anyone remembers Mark used a method of importing the map into photo shop well not no more you can use zbrush all the way.
look how close this looks to mark over all look its in the other zscript zip file the blue eye you will see it.
if you have a good base texture you can make it look just like it i just used some Default texture.
you can down load samplers here
::EYEs.zip (http://www2.zbrushcentral.com/zbc_uploads/user_file-1014632671ksj.zip)
The idea came from My other post after messing around with it http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=003987
http://www2.zbrushcentral.com/zbc_uploads/user_image-1014837145zdq.jpg
Eye Ball Tool can be down loaded Here Added 3 ZScript 1,2,3 the higher the number the thinner the outer ring of the eye will be 1,big 2,medium 3,small i like 2 and 3 +Now With Iris Control :: EyeMakerPACK.zip (http://www2.zbrushcentral.com/zbc_uploads/user_file-1014867597jjw.zip) hey any guru know how to speed up my canvas stroke or HIDE it and any sujection are welcome.
when you try this you will be promp to IMPORT you must use a texture to be used as a import.
This Will Not Work For Demo
you can all so save your eye map in texture to be used as a .bmp or .psd or just save as a .zlt z tool
Here's the Texture i used for the Base http://www2.zbrushcentral.com/zbc_uploads/user_image-1014634980llk.jpg
here it is being used step by step 1 threw 6
http://www2.zbrushcentral.com/zbc_uploads/user_image-1014632383gfw.jpg
i have Two Eyes tut if anyone remembers Mark used a method of importing the map into photo shop well not no more you can use zbrush all the way.
look how close this looks to mark over all look its in the other zscript zip file the blue eye you will see it.
if you have a good base texture you can make it look just like it i just used some Default texture.
you can down load samplers here
::EYEs.zip (http://www2.zbrushcentral.com/zbc_uploads/user_file-1014632671ksj.zip)
The idea came from My other post after messing around with it http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=003987
http://www2.zbrushcentral.com/zbc_uploads/user_image-1014837145zdq.jpg
Eye Ball Tool can be down loaded Here Added 3 ZScript 1,2,3 the higher the number the thinner the outer ring of the eye will be 1,big 2,medium 3,small i like 2 and 3 +Now With Iris Control :: EyeMakerPACK.zip (http://www2.zbrushcentral.com/zbc_uploads/user_file-1014867597jjw.zip) hey any guru know how to speed up my canvas stroke or HIDE it and any sujection are welcome.
when you try this you will be promp to IMPORT you must use a texture to be used as a import.
This Will Not Work For Demo
you can all so save your eye map in texture to be used as a .bmp or .psd or just save as a .zlt z tool