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MrGrey
09-08-06, 09:14 AM
Godzilla1ScreenShot2.jpg

I have been working on this for a few days. I made the base mesh in Silo 1.42, and the Silo 2 beta, then brought it into Zbrush to refine the shape and to add details.

Next step is to take it back into Silo to retopologize it and add teeth etc, then back to Zbrush. Godzilla tennis if you will... :lol:

I am really struggling to find good reference pictures for this beast, so it is largely based on my kid`s toy :rolleyes:

Comments/critiques welcome

MrGrey
09-08-06, 01:06 PM
Wow, 186 views and zero comments...is this a record? Hehe :lol:

frankiecav
09-08-06, 02:18 PM
looks like a great start!

MrGrey
09-08-06, 05:09 PM
Thankyou

weyvin
09-09-06, 04:44 AM
Nice start! :tu:

There is already a ressemblance :)

Can't wait to see more of it! :)

MrGrey
09-09-06, 05:31 PM
Thanks for the comments so far

Godzilla1ScreenShot5.jpg

Ok, working with half of my model (less polys=more speed http://www.silo3d.com/forum/images/smilies/icon_wink.gif ) in Silo 2 beta.

I`m loving the `snap to surface` tool option, which is what has been used here by trying to rebuild the topology on my Zbrush edited Godzilla.

I`m saving often, just in case, but so far with the tools I have been using (create polygon, cut, extrude edge, merge vertices) all seems stable.

My headache though comes with trying, for the 5th time, to redo the topology. If it was a humanoid head...no problem...but Godzilla is fighting me all the way. It`s most probably down to my inexperience, so can anyone help with some guide to edge flow/good topology? I`ve tried to keep the model to quads, but there is a pesky tri in the cheek, just under the eye...grrr...

Any help will be gratefully received.

Thanks for looking

weyvin
09-09-06, 08:15 PM
MrGrey,

Maybe you could cut along the blue line to quad everything or you could remove the ones below :) Hope this helps!

http://i12.photobucket.com/albums/a209/weyvin/Godzilla1ScreenShot5.jpg

Kevin

MrGrey
09-10-06, 07:48 AM
Thanks for that weyvin, I`ll go with your first suggestion I think. I really felt like I was banging my head against the wall. I`ve heard it said that good topology is like working out a puzzle...I think it may be right :lol:

Monster Creator
01-02-11, 12:41 PM
This is zilla.

Terryblush
04-06-11, 05:41 PM
How is your model of Godzilla going?