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AAK
01-15-02, 06:34 PM
well I am a experienced modeler like in gmax and blender 3d and so forth. But in Z well umm a little trouble here cause I can't seem to get anything to look realistic. any suggestions would help thanks :)

el_pix
01-15-02, 06:38 PM
well, about the same here, all i can say is: model some more and it will go away, hehe.
took me some time, to get used to the *don't care for the poly-count, just sculpt away* method.
don't know, what exactly you're trying to model, for organic shapes i found it quite useful to rely on the *push/pull* method in editing mode, instead of trying to *paint* the model, but then, i'm not anywhere even near the complexity and realism i'd like to achieve.

banez
01-15-02, 07:03 PM
Go To>Z Script top left and chose>LOAD.
and chose>Model Sample.
that will give you a idea

jaime
01-16-02, 07:58 AM
Hello AAK and Welcome to ZBC,
You can find some info here (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=2&t=000049)
Just look for Modeling Tutorials and Modeling tips and other Info section.
Hope that helps ;)
jaime