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artboy21
08-22-03, 08:40 AM
this is my first real head. after watching loads of zscripts, i managed to make this. this is the first CG program that i have ever worked with, so i have a ton to learn. i just got a graphire2 tablet and it has helped so much (especially b/c i m a lefty)started with a plain old 3dsphere.
comments and tips are always welcome!!!

(if u r wondering where my first post is, it is in the MNC, tips on that model are welcome too)


http://www2.zbrushcentral.com/uploaded_from_zbc/200308/user_image-1061566260omo.jpg

andreseloy
08-22-03, 10:53 AM
Hy Artboy21 to me is just beutiful. I believe that tHe main you get it right now...your model is very armoniusˇˇ
The tutorials that come with the software made by Pixolator are great and this from Southernmodel head tutorial by Southern (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=012040) and a special one from Deadman WalkingDeadman walking tutorial head (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=011794).
I am sure this could get a depth inside in this fieldˇˇ
Congratulations

artboy21
08-23-03, 05:23 PM
thanx andre! i appreciate your kind feedback and tips, and i m sure that everyone here at ZBC also appreciates your time to give feedback and tips. where do u get all of the time? i have enjoyed seeing your progression as well. sorry that i haven't got around to posting many comments about your pieces.

one question andre, what did you mean when you said
<BLOCKQUOTE>quote:</font><HR>I am sure this could get a depth inside in this fieldˇˇ <HR></BLOCKQUOTE>

Please keep the comments coming everyone! i m a newbie and really appreciate feedback! thanx so much!

andreseloy
08-23-03, 07:52 PM
Thanks artboy 21, I like to return what I receive in the forum that is always help and guide to do it betterˇˇˇ
Dont be "afraid" (i am not sure is the appropiated word)about feedback... that is my pleasure to help if I can do itˇˇ
What I try to said you is: I think that those tutorials I suggested plus (+) your obvius great capacity = a great modelerˇˇˇ
Thanks and I am happy with your progress.
Excuse my english, sometimes the coloquial (conversational)lenguage is not easy to meˇˇˇ

artboy21
08-24-03, 05:56 PM
thnax for clarifying andre! sorry that the english langage is not always clear and easy. i completely understand that it can be difficult to use or interpret. thanx agian for the compliment!

i know this is not much of a model, but i would love to get some more feedback of any kind from anyone else out there of how i can improve or what u like or don't like, thanx! :)

Stonecutter
08-24-03, 06:25 PM
http://www.fineart.sk/

You're already ahead of the game, with the fact that you avoided perfect symmetry in the face, one of the most common traits in new modellers...Nothing in nature is perfectly symmetrical...Assymetry gives life to a face. Try this: In front of a mirror, cover one half of your face, then the other...You will notice that you have two different faces! (A digital camera, and some experimentation in a paint program, isolating each side, then mirroring it, will show you this even better!
At the top of this post is a reference source to start with...Branch out from this page, and you will find all kinds of inspiration...
Good job! Practise and study will take you where you want to go! :cool: ;) )

artboy21
08-24-03, 06:36 PM
thanx stonecutter! i will have to try your little experiment. i modeled most of the head with the x symmetry on and then at the end i took it off to keep it from being perfectly symmetrical. (thanx to glen southern for the modeling head tutorial, that is where i got the idea to not make it perfectly symmetrical, THANX GLEN!)

thanx for the link and the feedback stonecutter! i really appreciate your time for doing this!

artboy