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View Full Version : ZList ZScript : Organize your favorite Materials, Textures, Alphas and Tools...


Pixolator
02-21-02, 03:08 PM
<font color=#b0b0b0>
Hi :)
This <font color=#FFa000>Z</font><font color=#E0E0E0>List</font> ZScript allows you to store your favorite <font color=#FFa000>M</font><font color=#E0E0E0>aterials</font>, <font color=#FFa000>T</font><font color=#E0E0E0>extures</font>, <font color=#FFa000>A</font><font color=#E0E0E0>lphas</font> and 3D
<font color=#FFa000>T</font><font color=#E0E0E0>ools</font> in an easily accessible list(s) which, by default, may contain up to 400 items.

http://www2.zbrushcentral.com/zbc_uploads/user_image-1014332870jpm.jpg

Each added item will have its thumbnail automatically created. You may create <font color=#FFa000>Z</font><font color=#E0E0E0>Lists</font>
containing a variety of resources or create lists that are type-specific and switch
between these lists as needed.

http://www2.zbrushcentral.com/zbc_uploads/user_image-1014333344qyu.gif


:b3: Click here to download the <font color=#FFa000>Z</font><font color=#E0E0E0>List</font> ZScript (http://www2.zbrushcentral.com/counters/increment-zscripts.cgi/ZList_RevB.zip?3utilities/ZList_RevB.zip) :b3:


:b3: The zip file contains the <font color=#FFa000>Z</font><font color=#E0E0E0>List</font> folder which is less than 130KB in size.

:b3: The <font color=#FFa000>Z</font><font color=#E0E0E0>List</font> folder should be placed within your ZScript folder for easy access.

:b3: Publishing your <font color=#FFa000>Z</font><font color=#E0E0E0>List</font> is very easy, all you need to do is to "zip" the <font color=#FFa000>Z</font><font color=#E0E0E0>List</font> folder
and it is ready to be published! ( the <font color=#FFa000>Z</font><font color=#E0E0E0>List</font> folder contains all the necessary files
to run properly on other systems)

:b3: <font color=#FFa000>Z</font><font color=#E0E0E0>List</font> can not be used in the Demo version as it requires functions (Save/Export) which are disabled in the Demo. Demo users may want to download the <font color=#FFa000>Material</font><font color=#FFFFFF>Pack</font> ZScript (most features will work properly in the Demo version) from this thread (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=003203).

After placing the <font color=#FFa000>Z</font><font color=#E0E0E0>List</font> folder within your ZScript folder, launch ZBrush and load
the <font color=#FFa000>Z</font><font color=#E0E0E0>List</font> .txt ZScript, then press the "<font color=#E0E0E0>ZList HELP</font>" button to learn about this ZScript.

<font color=#FFa000>Notes:</font>
:b3: This ZScript allows you to control the orientation of the 3D object in its automatically-generated thumbnail. To control the orientation, draw the 3D object in the canvas, enter EDIT or TRANSFORM mode and rotate the object. When ready, press the "Store 3D TOOL" button in the ZScript panel and the generated icon will be created with the same orientation.

:b3: Retrieving a 3D Tool from the ZList while already having another 3D tool in EDIT or TRANSFORM mode will cause the ZScript to automatically replace the currently active object in the canvas with the one retrieved from the ZList (both object will be available in the tool palette). Furthermore, the orientation, position and scaling of the retrieved object will be the same as the previously active object and it will still be in the same TRANSFORM or EDIT mode.


Have fun <font color=#FFa000>Z</font><font color=#E0E0E0>Brushing</font> :)
-Pixolator




:b3:<font color=#E0E0E0>Click on the following thumbnails to
view these previously published ZScripts...
</font>
http://www.pixolator.com/images/TextureMaster.jpg (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=002034)
http://www.pixolator.com/images/alphacentury.jpg (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=001312)
http://www.pixolator.com/images/MaterialPack.jpg (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=003203)
http://www2.zbrushcentral.com/zbc_uploads/user_image-1014343895ric.jpg (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=001484)
http://www.pixolator.com/images/MaterialList.jpg (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=003263)

Digits
02-21-02, 03:18 PM
All I can say is

Wowie Zowie whoopie Wooo!

Next, I want a script that models what I think :)

Thanks!

Stonecutter
02-21-02, 03:33 PM
Thanks for the great organizer, Pix...I hope you guys are going to implement all these great interface concepts into the next version? ;)

:tu: :tu: :tu: :cool:

Nikko
02-21-02, 04:49 PM
Am I the only one who can't seem to access this file? every time I try to download it, I get shuffled back and forth between .html pages and it tries to save as an .htm file if I right-click.

DeeVee
02-21-02, 04:55 PM
Thanks Pix. Now I will go sleepless again. Don't you know that at my age I need my Zee's.
Great stuff, when will the new version be coming out again ?

Muvlo
02-21-02, 05:09 PM
Hey Pix... this looks totaly awsome, but I can't download it! :qu:

ZBC Moderator
02-21-02, 05:17 PM
You should be able to download ZList now.

-ZuZu :)

aurick
02-21-02, 05:30 PM
Wowzers. This looks like it's going to have been well worth the wait! It should certainly make finding things easier.

Hey -- maybe now I'll even find my sanity again!

Thank you, Pixolator!

drjjwow
02-21-02, 07:29 PM
oh by god pix.. youve had me on edge.. shame on you but i guess ill let it slide since you finally uploaded this awesome script.. very usefull...you made me a very happy camper....thank you so much..

Muvlo
02-21-02, 07:42 PM
Wait no! My head is full of maggots! The flies are clouding in! Or a cloud of flies! Woohoo Pix, great script!!! :tu:

Kaluman
02-21-02, 09:00 PM
Thanks Pixolator ,
i am new here but i already know that i gonna have to say those 2 first words again and again ... many praises for your work.

juandel
02-21-02, 10:24 PM
this is soooo cool! what an organizer!!!!! :tu: :tu: :tu: :tu: to no end. THANK YOU, Pixolator!

- juandel

drjjwow
02-21-02, 11:55 PM
hey pix.. playing with my new toy.. and some info for others about this script...
1. ive noticed on some native tools and imported tools it crashes zbrush...
2.ex dont try to load pix rhino tool with texture to your list because ive tryed it a dozen times.. it shuts down zbrush without warning..
3.changed the view of your tools are simple.. either use rotate xyz in the deform panel or manually in the little window in tools modifiers,if you use the window to place your tools you must click store to set your model..after you push store you should see the different postion in the tools panel itself..
4. you can place a return button at the very end of the zlist to return it back to your default..using this code will do just that.. ::[ibutton,"Default","Default
ZScript",[fileNameSetNext,"ZScripts/DefaultZScript.txt"][iPress,7427]] ::
5.dont try to place a short cut on your default to open the zlist..so far it wont work this way.. maybe someone out there will figure that one out..
these are just some of things that ive discovered in the program but dont get discouraged because its a awesome utility and can be a fast and effective tool to use..


pix can you please help us fix these problems as stated above...

Le Discot
02-22-02, 12:26 AM
One word:G.R.E.A.T!

boozy floozie
02-22-02, 03:40 AM
OH HAPPY DAY!!!!
kiss kiss kiss.

Nikko
02-22-02, 04:05 AM
Excellent! Thank you very much Pixoloator and Zuzu! This could come in handy!

The Namek
02-22-02, 04:28 AM
Thx , this is a very useful zscript , I'll download it right away.
BTW : is this for 1.23b only ?

cameyo
02-22-02, 06:45 AM
THANK YOU GRANDMASTER...

cameyo

Pixolator
02-23-02, 01:49 PM
Thank you all for your kind replies :)

Dr.jjwow: About the orientation of the thumbnail... The ZList ZScript already allows you to easily control this orientation and there is no need to use the deformation sliders; I have added further explanation in the top of this thread. (However, if you do decide to use the deformation sliders to orient the object, be aware that this will modify the object's axis -- therefore, any further symmetrical editing will not be properly aligned with the original axis.)

As for adding ZScript commands... When modifying a published ZScript, you may inadvertently cause the ZScript to produce unexpected results. Whenever you encounter a problem running your modified ZScript, please try to run the original ZScript and verify that that the problem that you experienced is also occurring in the original (unmodified) ZScript. If you do encounter the same problem (such as storing a 3D tool) please email me the 3D Tool for further testing.

-Pixolator

Digits
03-12-02, 08:41 AM
Zlist has already become my most used script hands down.

I have thought of an improvement however you might think about. Zlist allows you to store 400 different items but if you are unorganized as I am and you are adding to your list as you create items you end up having items that are ungrouped together and you have to scroll from the beginning to the position that you want.

What might be a nice addition is if you segment the 400 items

100 Materials
100 Textures
100 Alphas
100 3D Tools

and have 4 buttons that will automatically jump you to the beginning of each segment. This way you could keep "like" items together and you will only have to navigate thru 100 or less items to find the one you require for use.

Also, I have noticed that scripts like Zlist, MaterialPack and MaterialList you are not able to link to them from another script, such as your Defaultzscript. They will load fine but when you try to select an item you get an error. Is there a way to fix this? I would love to navigate through all of my scripts from the Default script.

Thanks again for Zbrush, zscripts and the wonderful utilities that you have provided us

drjjwow
03-12-02, 10:19 AM
thats a good idea digits.. one thing ive noticed is you can load the zlist from the default and bring up your tools just fine however it wont let you save a tool.. the only way that it will load a tool is if you load the zlist using the load script button..and i dont know about you but if you dont do this then zbrush gets wiped off your screen completely..no errors at all just puff gone..lol

UNREALONE1
11-26-02, 12:51 AM
howdy from australia ok zlistB is great but it keeps crashing on me it loads find but when i scroll to select more selections boom crash, im using xp z1.51 ati 8500 , please help

aurick
11-26-02, 10:44 AM
This is a known issue with ZList in 1.51, and will be corrected in the bonus upgrade.

InvisibleGenie
11-26-02, 12:24 PM
Does this script work with v1.51? I am getting crashes every time a slider is moved. Same prob as with MaterialPack and others posted a while back.

Antimorph
02-07-03, 07:39 AM
This seems really cool, my trouble is that I don't seem to be able to make it work. If I try to recall a tool,texture,alpha in any odd numbered slot I get unexpected results.

Northstarr
02-07-03, 03:30 PM
Oh boy! Can I ever use this! Brilliant! This is one of the utilities I was really hoping someone would come up with. I make my own materials & textures in particular and it's hard to just store them in a folder, I am forever looking for the one I want.

A GREAT BIG THANK YOU!

Edit added: Feb. 9/03

Well, I have just one observation about the Zlauncher. I spent about 3 hours loading it up with my favorite original, materials, textures, and tools. Alas when I went to use it, I noted that although all the thumbnails are there, some of the materials, and textures do not load. Any ideas as to why this might be?

Thanks.

:D

Jaycephus
12-06-03, 12:08 PM
Isn't it about time Lights were added to this? or perhaps to the MaterialList zscript since Materials and Lights often go hand-in-hand?

aurick
12-06-03, 12:47 PM
Jaycephus,

You can save your lighting using the Light palette's inventory control. This is much more valuable then being able to save a single light to the ZList would be, since lights work hand in hand and there are certain settings that affect the scene as a whole rather than any single light.

I strongly suspect that the people who consistently turn out images with great lighting have worked their way through several renders to find a really good setup, and then saved it. Now they finish a scene, load the most appropriate lighting file, and then just tweak things if needed. It's a lot more efficient than saving a single light would be.

Jaycephus
12-06-03, 01:41 PM
Hi Matt,

I know that I can save the Light settings. I have a bunch of them on my harddrive, and I've uploaded some of them to ZBC for my ZBuddies. I can also save every other item that the ZList currently works with, except Lights. But since we can save our Materials in a MaterialList ZScript, and everything 'but' Lights in the ZList ZScript, and since many custom materials need a custom Light setup, which you have noted and I can confirm that it takes many renders to tweak to perfection, I thought it would be a good idea to have a ZScript that lets you save the Light setup with the Material. (I use the word 'Save' in the sense of organizing Lights in a List alongside the Materials they were designed to work with, not in the basic sense of the word, which ZBrush already allows us to do.)

I bring this up because even though I try to save special Light setups with the same name as the material, between all of the variations I have created, and all of the ones I have downloaded, my Light and Material folders are becoming a morass of similarly named files, with suffixes like '_jlm1', '1a', '1b', '2c', etc.

Help...

Svengali
12-06-03, 01:49 PM
It's good to see this thread refreshed as ZList is the second most useful Pixolator script I've found (following Texture Master).

One note. Twice now I've had ZList suddenly start to store materials improperly. Both times it was right after I somehow botched a save UICustom.cfg file operation. Removing the UICustom.cfg file and saving a fresh one fixes the problem. Now I keep a backup.UICustom.cfg file which I can copy so I don't have to reconfigure from scratch.

Thanks Pix and crew for such innovative and helpful scripts.

Sven

Continuumx
06-13-04, 05:01 PM
Zlist storing alphas thumbnail as filled white box when using zbrush2.

anyone else having this problem when storing alphas- the alphas is stored but the thumbnail is a completely filled white box.

voolger
01-04-05, 02:30 AM
Hi, I have a similar problem. I can store and delete tools and alphas with that script in Z155 but I am not able to save usable information with ZList ZScript in Z2. what could be the problem? Volker

Rom6
02-03-07, 01:35 AM
hei the step be came little doom to me..:(

acmepixel
02-03-07, 01:54 PM
This plugin is 5 years old and most likely incompatible with Zbrush v.2 :cry:

There are better plugins that work well with v.2
check out this thread
http://www.zbrushcentral.com/zbc/zb_quicklinks.php?q=10
or here
http://www.pixologic.com/zbrush/download-center/download-center.php
:tu:

Rom6
02-04-07, 12:20 AM
ok..i try..thnks ;)

mnboo
02-04-07, 04:49 AM
好 非常好 Ok