Ron Harris
04-11-04, 12:53 AM
Another somewhat sleepless night..grrrr...but I wanted to try something I normally don't do tonight...use zspheres to model one of my head models....this is about a 2hour progression so far....that includes cigs and pizza :) I didn't post my zif starting point head...but I will post the script I made to start my zif head...from left to right ..
1. create raw zsphere head(not shown)
2. model it and the base and increase the density of the preview as I progressed...
3. I then took the model in pic 2, and inflated it to 17 or so I believe...
4. 3rd pic, I added sphere eyes and stock teeth on separate layer.
5. painted the eyes and shaded them and the teeth and began playing with my lights and render settings
6. pic4 I began to paint the head on its own layer...no texture work with skin alphas have been used yet....all spray stroke and drag rectangle with simple brush and or highlighter brush....
7. pic5 I played with the contrast and brightness controls in the Adjustment sliders on the Render Panel...did a best render and here we are to date....
Hopefully I wont lose any of the pics as I finish this guy up sometime after I awaken from my ancient slumber today...I will update the little image progression. Any questions I will try to answer if I can...Hope this helps someone...Here is the zscript to start the head zifs...Havent checked it to see if it works yet though...lemme know....someone else had shown me the original zif script for heads...well at any rate there are no real new tricks here..but I had recieved a couple of requests to explain how I did stuff...so this is pretty much it...update this later today...
rawzifHeadBaseStart1rh.TXT (http://www.pixolator.com/ubb/uploaded_files/user_file-1081669909qyn.txt)
I hope that script works..if not lemme know and I will take it down unless someone has a fix for it...thnx
I will try to finish out this sometime today...
Ron
Edit
All stages of the head and stuff are done...any questions just ask and I will gladly respond. Thnx for those that showed interst..
Ron
http://www2.zbrushcentral.com/uploaded_from_zbc/200404/user_image-1081771798dbv.jpg
1. create raw zsphere head(not shown)
2. model it and the base and increase the density of the preview as I progressed...
3. I then took the model in pic 2, and inflated it to 17 or so I believe...
4. 3rd pic, I added sphere eyes and stock teeth on separate layer.
5. painted the eyes and shaded them and the teeth and began playing with my lights and render settings
6. pic4 I began to paint the head on its own layer...no texture work with skin alphas have been used yet....all spray stroke and drag rectangle with simple brush and or highlighter brush....
7. pic5 I played with the contrast and brightness controls in the Adjustment sliders on the Render Panel...did a best render and here we are to date....
Hopefully I wont lose any of the pics as I finish this guy up sometime after I awaken from my ancient slumber today...I will update the little image progression. Any questions I will try to answer if I can...Hope this helps someone...Here is the zscript to start the head zifs...Havent checked it to see if it works yet though...lemme know....someone else had shown me the original zif script for heads...well at any rate there are no real new tricks here..but I had recieved a couple of requests to explain how I did stuff...so this is pretty much it...update this later today...
rawzifHeadBaseStart1rh.TXT (http://www.pixolator.com/ubb/uploaded_files/user_file-1081669909qyn.txt)
I hope that script works..if not lemme know and I will take it down unless someone has a fix for it...thnx
I will try to finish out this sometime today...
Ron
Edit
All stages of the head and stuff are done...any questions just ask and I will gladly respond. Thnx for those that showed interst..
Ron
http://www2.zbrushcentral.com/uploaded_from_zbc/200404/user_image-1081771798dbv.jpg