Prayer
06-02-06, 04:27 PM
hey guys i just droped by here to ask a question about 3dmax unwraping.
im a bit familiar with the unwrap modifier in max but no expert i can only unwrap smal basic objects so far.
but my real goal is to unwrap a basic head i make in max so i can paint textures in photo shop after zbrush.
its not that i dont like the method of Zbrush buts its more lik i wanna try multible things of 3d also knowing the real basics.
my question is how do you get these heads to unwrap so nicely like i see on most characters it would be a hell to do this by hand ?
is there any max plug ins maby that you guys use ?
or maby a method in the uv editor im not aware of ?
i would realy like to experiment with this but im having not mutch luck atm so i hope you guys can help me out ! :D
so i can progres and show you guys more work.
thanks in advance Tamis van der Laan ;)
im a bit familiar with the unwrap modifier in max but no expert i can only unwrap smal basic objects so far.
but my real goal is to unwrap a basic head i make in max so i can paint textures in photo shop after zbrush.
its not that i dont like the method of Zbrush buts its more lik i wanna try multible things of 3d also knowing the real basics.
my question is how do you get these heads to unwrap so nicely like i see on most characters it would be a hell to do this by hand ?
is there any max plug ins maby that you guys use ?
or maby a method in the uv editor im not aware of ?
i would realy like to experiment with this but im having not mutch luck atm so i hope you guys can help me out ! :D
so i can progres and show you guys more work.
thanks in advance Tamis van der Laan ;)