elery1
08-18-03, 08:28 PM
OK all you z-script programers, I have a big idea. I got the idea from the texture master.
What if there was a script that would automate the process of markering togather a complex model. What if you started with a cube or something and hit a "drop" button on a z-script just like the with the Texture Master. Your cube would drop to the canvas and automatically marker itself. Then you could add more 3D objects to it, and they would all auto-marker themselves too. Then you could hit a "pick" button and turn the whole markered model around for a different view, hit drop again and keep working on it.
Any takers? This could be as big as the texture master. Right now I keep a copy of Amorphium around since mechanical modeling with markers is a pain. This would be a big step toward making Z-brsh a truely all-in-one illustration solution.
Shaun
What if there was a script that would automate the process of markering togather a complex model. What if you started with a cube or something and hit a "drop" button on a z-script just like the with the Texture Master. Your cube would drop to the canvas and automatically marker itself. Then you could add more 3D objects to it, and they would all auto-marker themselves too. Then you could hit a "pick" button and turn the whole markered model around for a different view, hit drop again and keep working on it.
Any takers? This could be as big as the texture master. Right now I keep a copy of Amorphium around since mechanical modeling with markers is a pain. This would be a big step toward making Z-brsh a truely all-in-one illustration solution.
Shaun