View Full Version : Demon.
DigitalDreamer
05-30-06, 08:36 AM
It's been a while since I posted any images here so here's one I been working on.
bal-front1a.jpg
I know he looks as if he's been caught in the headlights of a speeding car but I thought this render gave most impact. I'll post other views/ renders later if anyone is interested.
:evil:
Is it Hell's day? :evil: :lol:
I think the chain lack of weight and the pentagram's to clean,
Keep up the good work.
Best regards
Keron
Leshiy3d
05-30-06, 09:07 AM
I think that the pentagram should be turned
p.s please, e-mail Me When Armageddon Comes :lol:
Very strong pose & I agree with the pentagram being inverted, for me the skin looks very harsh & solid, I think if the flesh were slightly softer looking this image would kick some serious ass...
DigitalDreamer
05-30-06, 01:39 PM
Thanks guys for the kind comments. I've updated his "pants", turned the pentagram around and given them some grain to simulate a leather look. Am experimenting with colour so more to come. Cheers!
bal-front2-pants-update.jpg
Wow Amazing ! I Want to see more, great modeling. Hope to see soon the textured version.:tu:
DigitalDreamer
05-31-06, 10:53 AM
Here's a coloured version. No texture, just painted with model stuck on canvas. It's easy to swap materials and colour that way I've found. :D
bal-front2redeyes.jpg
Liking this more & more...
womball
05-31-06, 01:03 PM
The biceps and forearms are losing a lot of detail, musclewise. It looks like the overal arm was inflated rather than enlarging each muscles seperatly. Try to maintain where the muscles begin and end. I think this will improve the arms.
DigitalDreamer
05-31-06, 10:52 PM
Here's a different render of same pose. I'll post some different views of him soon. B.T.W, all model built and rendered entirely in zbrush, with some colour adjustment and cropping in photoshop.
bal-front2.colouredbright.jpg
DigitalDreamer
06-03-06, 01:36 PM
Here's a couple of views, though not textured.
Demon.34-view-detailed.jpg
troy1617
06-03-06, 08:09 PM
hey i really like that image with the cavity shading could you please post your light and material used for the rendering so can create images like that or is it just the same material makilus the black he has somthing like that but i wasnt sure. by the way if anybody is seeing this we should really get involved in sharing are nder settings with the community so we have a lot of materials and lights in are arsenal like a new one every day or every other day or we should make a z-script for a random light generator that one create a random setup but with options such as specifying the number of lights and other various things im sure a lot of others in the zbrush community would greatly appreciate it. not only that i think we should be sharing more zscripts and sculpting sessions please who ever may read this please take these various things into consideration especially the light generator it would be huge blessing to the zbrush community thank you for your attention and again great image like the concept has a lot of character!!!
DigitalDreamer
06-03-06, 11:51 PM
Thanks Troy, glad you like. Yes the mat is the one Malikus the black posted some time ago, I just tweaked it a little same with the light. I also altered the adjustment curves under "render" for some of the images, with post work in photoshop - mainly blending of various layer styles - "Multiply and soft or hard light" etc. The material looks similar to the one you used on your model of a dog head which I like by the way. Keep up the good work. I'll post my mat and light set up anyway for you.
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