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ever
05-13-06, 03:23 PM
A new head iīm working on. Gonna morph it into a evil monster thing, but havenīt started yet, have to fix some issues on this one first....
please leave comments and/or critiques!!!
thx 4 watchin, greetingz ever
static1.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2732633%27,%27static1.jpg%27,1,0 %29)
closeup.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2732634%27,%27closeup.jpg%27,1,0 %29)
textpersp.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2732635%27,%27textpersp.jpg%27,1 ,0%29)

lemonnado
05-13-06, 03:36 PM
GREAT Head!!!
Lemo

PS:I think you can make a better texture 8-). Don't copy my 30sec style LOL.

Moochie
05-13-06, 04:56 PM
Yes, that is a nice head. Give those ears a bit of a tug, though .. they're very flat. The other thing is that his jaw is huge. The pivot point of the jaw (the condyle) is approximately half way along the skull. Grab some skull pics and see moochie speaketh not with forked tongue. :)

Good work.

Sebcesoir
05-13-06, 05:45 PM
I think you rech too fast the micro details, and didnt work enaugh on the medium volums, draw more the outlines of eyes, mouth and cheeks

Seb_Barker
05-13-06, 06:26 PM
I like it,

need some work made on the form though, the ears are also aproximatly in the middle of the profile, just behind the jaw, way to far back at the mo.

keep it up :tu:

ever
05-16-06, 07:46 AM
First thx allot guys for ur repeats/crits!!! Letīs see what i can do with it.....
Started reshaping the Volumes and "fixed" the ears as u suggested....still some work 2 do, but much betther now it think?!
Sorry Lemo, did not worked more at the textures, but iīll soon; am not so happy with them too.
greetingz ever

update.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2732801%27,%27update.jpg%27,1,0% 29)

fcm420
05-16-06, 10:50 AM
hey i think your doin a great job,
I especially like the eyebrow texture and hair lines..
it shows you havnt attempted to overwork them, they will texture up nicely for sure

so many times i see over detailed hair attempts, and in the end if you spend too much time reworking hair modeled in a mesh it will gradually lose its fine look.

you've done a good job keeping it accurate. very nice

ever
05-31-06, 03:49 AM
thx allot fcm420 for ur nice words.
Found some time to work some more on the bad guy hes going to morph into,
hope u likeit. I know the Texture is crap and the surface details could be bether, but this was mainly made for experimentation with displacements bzw. blending displacements and shapes (got it work :-)!!!

bwfix.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2733674%27,%27bwfix.jpg%27,1,0%2 9)
badcol.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2733675%27,%27badcol.jpg%27,1,0% 29)

ever
06-09-06, 08:04 AM
here the finalimages of thisone ... (was a really rushed project) anyhow, hopefully someone likes it....

the shader is jigsaws (modified); (simple lightning): THX allot 4 that great shader!!!

grettingz 2 everybody. ever
norm.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2734235%27,%27norm.jpg%27,1,0%29 )
evl.jpg (http://javascript%3Cb%3E%3C/b%3E:zb_insimg%28%2734236%27,%27evl.jpg%27,1,0%29)